[Mesa-dev] [PATCH 13/19] mesa: Don't set loopback dispatch pointers for most things in ES2 or core
Ian Romanick
idr at freedesktop.org
Wed Sep 5 15:09:08 PDT 2012
From: Ian Romanick <ian.d.romanick at intel.com>
NOTE: This is a candidate for the 9.0 branch
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/main/api_exec.c | 2 +-
src/mesa/main/api_loopback.c | 439 ++++++++++++++++++++++---------------------
src/mesa/main/api_loopback.h | 4 +-
src/mesa/main/dlist.c | 2 +-
4 files changed, 228 insertions(+), 219 deletions(-)
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index 102637a..05c1a11 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -129,7 +129,7 @@ _mesa_create_exec_table(struct gl_context *ctx)
return NULL;
#if _HAVE_FULL_GL
- _mesa_loopback_init_api_table( exec );
+ _mesa_loopback_init_api_table(ctx, exec);
#endif
/* load the dispatch slots we understand */
diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c
index c438307..8a29f04 100644
--- a/src/mesa/main/api_loopback.c
+++ b/src/mesa/main/api_loopback.c
@@ -1502,223 +1502,230 @@ loopback_VertexAttribI4usv(GLuint index, const GLushort *v)
* listed in vtxfmt.h.
*/
void
-_mesa_loopback_init_api_table( struct _glapi_table *dest )
-{
- SET_Color3b(dest, loopback_Color3b_f);
- SET_Color3d(dest, loopback_Color3d_f);
- SET_Color3i(dest, loopback_Color3i_f);
- SET_Color3s(dest, loopback_Color3s_f);
- SET_Color3ui(dest, loopback_Color3ui_f);
- SET_Color3us(dest, loopback_Color3us_f);
- SET_Color3ub(dest, loopback_Color3ub_f);
- SET_Color4b(dest, loopback_Color4b_f);
- SET_Color4d(dest, loopback_Color4d_f);
- SET_Color4i(dest, loopback_Color4i_f);
- SET_Color4s(dest, loopback_Color4s_f);
- SET_Color4ui(dest, loopback_Color4ui_f);
- SET_Color4us(dest, loopback_Color4us_f);
- SET_Color4ub(dest, loopback_Color4ub_f);
- SET_Color3bv(dest, loopback_Color3bv_f);
- SET_Color3dv(dest, loopback_Color3dv_f);
- SET_Color3iv(dest, loopback_Color3iv_f);
- SET_Color3sv(dest, loopback_Color3sv_f);
- SET_Color3uiv(dest, loopback_Color3uiv_f);
- SET_Color3usv(dest, loopback_Color3usv_f);
- SET_Color3ubv(dest, loopback_Color3ubv_f);
- SET_Color4bv(dest, loopback_Color4bv_f);
- SET_Color4dv(dest, loopback_Color4dv_f);
- SET_Color4iv(dest, loopback_Color4iv_f);
- SET_Color4sv(dest, loopback_Color4sv_f);
- SET_Color4uiv(dest, loopback_Color4uiv_f);
- SET_Color4usv(dest, loopback_Color4usv_f);
- SET_Color4ubv(dest, loopback_Color4ubv_f);
-
- SET_SecondaryColor3bEXT(dest, loopback_SecondaryColor3bEXT_f);
- SET_SecondaryColor3dEXT(dest, loopback_SecondaryColor3dEXT_f);
- SET_SecondaryColor3iEXT(dest, loopback_SecondaryColor3iEXT_f);
- SET_SecondaryColor3sEXT(dest, loopback_SecondaryColor3sEXT_f);
- SET_SecondaryColor3uiEXT(dest, loopback_SecondaryColor3uiEXT_f);
- SET_SecondaryColor3usEXT(dest, loopback_SecondaryColor3usEXT_f);
- SET_SecondaryColor3ubEXT(dest, loopback_SecondaryColor3ubEXT_f);
- SET_SecondaryColor3bvEXT(dest, loopback_SecondaryColor3bvEXT_f);
- SET_SecondaryColor3dvEXT(dest, loopback_SecondaryColor3dvEXT_f);
- SET_SecondaryColor3ivEXT(dest, loopback_SecondaryColor3ivEXT_f);
- SET_SecondaryColor3svEXT(dest, loopback_SecondaryColor3svEXT_f);
- SET_SecondaryColor3uivEXT(dest, loopback_SecondaryColor3uivEXT_f);
- SET_SecondaryColor3usvEXT(dest, loopback_SecondaryColor3usvEXT_f);
- SET_SecondaryColor3ubvEXT(dest, loopback_SecondaryColor3ubvEXT_f);
+_mesa_loopback_init_api_table(const struct gl_context *ctx,
+ struct _glapi_table *dest)
+{
+ if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
+ SET_Color3b(dest, loopback_Color3b_f);
+ SET_Color3d(dest, loopback_Color3d_f);
+ SET_Color3i(dest, loopback_Color3i_f);
+ SET_Color3s(dest, loopback_Color3s_f);
+ SET_Color3ui(dest, loopback_Color3ui_f);
+ SET_Color3us(dest, loopback_Color3us_f);
+ SET_Color3ub(dest, loopback_Color3ub_f);
+ SET_Color4b(dest, loopback_Color4b_f);
+ SET_Color4d(dest, loopback_Color4d_f);
+ SET_Color4i(dest, loopback_Color4i_f);
+ SET_Color4s(dest, loopback_Color4s_f);
+ SET_Color4ui(dest, loopback_Color4ui_f);
+ SET_Color4us(dest, loopback_Color4us_f);
+ SET_Color4ub(dest, loopback_Color4ub_f);
+ SET_Color3bv(dest, loopback_Color3bv_f);
+ SET_Color3dv(dest, loopback_Color3dv_f);
+ SET_Color3iv(dest, loopback_Color3iv_f);
+ SET_Color3sv(dest, loopback_Color3sv_f);
+ SET_Color3uiv(dest, loopback_Color3uiv_f);
+ SET_Color3usv(dest, loopback_Color3usv_f);
+ SET_Color3ubv(dest, loopback_Color3ubv_f);
+ SET_Color4bv(dest, loopback_Color4bv_f);
+ SET_Color4dv(dest, loopback_Color4dv_f);
+ SET_Color4iv(dest, loopback_Color4iv_f);
+ SET_Color4sv(dest, loopback_Color4sv_f);
+ SET_Color4uiv(dest, loopback_Color4uiv_f);
+ SET_Color4usv(dest, loopback_Color4usv_f);
+ SET_Color4ubv(dest, loopback_Color4ubv_f);
+
+ SET_SecondaryColor3bEXT(dest, loopback_SecondaryColor3bEXT_f);
+ SET_SecondaryColor3dEXT(dest, loopback_SecondaryColor3dEXT_f);
+ SET_SecondaryColor3iEXT(dest, loopback_SecondaryColor3iEXT_f);
+ SET_SecondaryColor3sEXT(dest, loopback_SecondaryColor3sEXT_f);
+ SET_SecondaryColor3uiEXT(dest, loopback_SecondaryColor3uiEXT_f);
+ SET_SecondaryColor3usEXT(dest, loopback_SecondaryColor3usEXT_f);
+ SET_SecondaryColor3ubEXT(dest, loopback_SecondaryColor3ubEXT_f);
+ SET_SecondaryColor3bvEXT(dest, loopback_SecondaryColor3bvEXT_f);
+ SET_SecondaryColor3dvEXT(dest, loopback_SecondaryColor3dvEXT_f);
+ SET_SecondaryColor3ivEXT(dest, loopback_SecondaryColor3ivEXT_f);
+ SET_SecondaryColor3svEXT(dest, loopback_SecondaryColor3svEXT_f);
+ SET_SecondaryColor3uivEXT(dest, loopback_SecondaryColor3uivEXT_f);
+ SET_SecondaryColor3usvEXT(dest, loopback_SecondaryColor3usvEXT_f);
+ SET_SecondaryColor3ubvEXT(dest, loopback_SecondaryColor3ubvEXT_f);
- SET_EdgeFlagv(dest, loopback_EdgeFlagv);
-
- SET_Indexd(dest, loopback_Indexd);
- SET_Indexi(dest, loopback_Indexi);
- SET_Indexs(dest, loopback_Indexs);
- SET_Indexub(dest, loopback_Indexub);
- SET_Indexdv(dest, loopback_Indexdv);
- SET_Indexiv(dest, loopback_Indexiv);
- SET_Indexsv(dest, loopback_Indexsv);
- SET_Indexubv(dest, loopback_Indexubv);
- SET_Normal3b(dest, loopback_Normal3b);
- SET_Normal3d(dest, loopback_Normal3d);
- SET_Normal3i(dest, loopback_Normal3i);
- SET_Normal3s(dest, loopback_Normal3s);
- SET_Normal3bv(dest, loopback_Normal3bv);
- SET_Normal3dv(dest, loopback_Normal3dv);
- SET_Normal3iv(dest, loopback_Normal3iv);
- SET_Normal3sv(dest, loopback_Normal3sv);
- SET_TexCoord1d(dest, loopback_TexCoord1d);
- SET_TexCoord1i(dest, loopback_TexCoord1i);
- SET_TexCoord1s(dest, loopback_TexCoord1s);
- SET_TexCoord2d(dest, loopback_TexCoord2d);
- SET_TexCoord2s(dest, loopback_TexCoord2s);
- SET_TexCoord2i(dest, loopback_TexCoord2i);
- SET_TexCoord3d(dest, loopback_TexCoord3d);
- SET_TexCoord3i(dest, loopback_TexCoord3i);
- SET_TexCoord3s(dest, loopback_TexCoord3s);
- SET_TexCoord4d(dest, loopback_TexCoord4d);
- SET_TexCoord4i(dest, loopback_TexCoord4i);
- SET_TexCoord4s(dest, loopback_TexCoord4s);
- SET_TexCoord1dv(dest, loopback_TexCoord1dv);
- SET_TexCoord1iv(dest, loopback_TexCoord1iv);
- SET_TexCoord1sv(dest, loopback_TexCoord1sv);
- SET_TexCoord2dv(dest, loopback_TexCoord2dv);
- SET_TexCoord2iv(dest, loopback_TexCoord2iv);
- SET_TexCoord2sv(dest, loopback_TexCoord2sv);
- SET_TexCoord3dv(dest, loopback_TexCoord3dv);
- SET_TexCoord3iv(dest, loopback_TexCoord3iv);
- SET_TexCoord3sv(dest, loopback_TexCoord3sv);
- SET_TexCoord4dv(dest, loopback_TexCoord4dv);
- SET_TexCoord4iv(dest, loopback_TexCoord4iv);
- SET_TexCoord4sv(dest, loopback_TexCoord4sv);
- SET_Vertex2d(dest, loopback_Vertex2d);
- SET_Vertex2i(dest, loopback_Vertex2i);
- SET_Vertex2s(dest, loopback_Vertex2s);
- SET_Vertex3d(dest, loopback_Vertex3d);
- SET_Vertex3i(dest, loopback_Vertex3i);
- SET_Vertex3s(dest, loopback_Vertex3s);
- SET_Vertex4d(dest, loopback_Vertex4d);
- SET_Vertex4i(dest, loopback_Vertex4i);
- SET_Vertex4s(dest, loopback_Vertex4s);
- SET_Vertex2dv(dest, loopback_Vertex2dv);
- SET_Vertex2iv(dest, loopback_Vertex2iv);
- SET_Vertex2sv(dest, loopback_Vertex2sv);
- SET_Vertex3dv(dest, loopback_Vertex3dv);
- SET_Vertex3iv(dest, loopback_Vertex3iv);
- SET_Vertex3sv(dest, loopback_Vertex3sv);
- SET_Vertex4dv(dest, loopback_Vertex4dv);
- SET_Vertex4iv(dest, loopback_Vertex4iv);
- SET_Vertex4sv(dest, loopback_Vertex4sv);
- SET_MultiTexCoord1dARB(dest, loopback_MultiTexCoord1dARB);
- SET_MultiTexCoord1dvARB(dest, loopback_MultiTexCoord1dvARB);
- SET_MultiTexCoord1iARB(dest, loopback_MultiTexCoord1iARB);
- SET_MultiTexCoord1ivARB(dest, loopback_MultiTexCoord1ivARB);
- SET_MultiTexCoord1sARB(dest, loopback_MultiTexCoord1sARB);
- SET_MultiTexCoord1svARB(dest, loopback_MultiTexCoord1svARB);
- SET_MultiTexCoord2dARB(dest, loopback_MultiTexCoord2dARB);
- SET_MultiTexCoord2dvARB(dest, loopback_MultiTexCoord2dvARB);
- SET_MultiTexCoord2iARB(dest, loopback_MultiTexCoord2iARB);
- SET_MultiTexCoord2ivARB(dest, loopback_MultiTexCoord2ivARB);
- SET_MultiTexCoord2sARB(dest, loopback_MultiTexCoord2sARB);
- SET_MultiTexCoord2svARB(dest, loopback_MultiTexCoord2svARB);
- SET_MultiTexCoord3dARB(dest, loopback_MultiTexCoord3dARB);
- SET_MultiTexCoord3dvARB(dest, loopback_MultiTexCoord3dvARB);
- SET_MultiTexCoord3iARB(dest, loopback_MultiTexCoord3iARB);
- SET_MultiTexCoord3ivARB(dest, loopback_MultiTexCoord3ivARB);
- SET_MultiTexCoord3sARB(dest, loopback_MultiTexCoord3sARB);
- SET_MultiTexCoord3svARB(dest, loopback_MultiTexCoord3svARB);
- SET_MultiTexCoord4dARB(dest, loopback_MultiTexCoord4dARB);
- SET_MultiTexCoord4dvARB(dest, loopback_MultiTexCoord4dvARB);
- SET_MultiTexCoord4iARB(dest, loopback_MultiTexCoord4iARB);
- SET_MultiTexCoord4ivARB(dest, loopback_MultiTexCoord4ivARB);
- SET_MultiTexCoord4sARB(dest, loopback_MultiTexCoord4sARB);
- SET_MultiTexCoord4svARB(dest, loopback_MultiTexCoord4svARB);
- SET_EvalCoord2dv(dest, loopback_EvalCoord2dv);
- SET_EvalCoord2fv(dest, loopback_EvalCoord2fv);
- SET_EvalCoord2d(dest, loopback_EvalCoord2d);
- SET_EvalCoord1dv(dest, loopback_EvalCoord1dv);
- SET_EvalCoord1fv(dest, loopback_EvalCoord1fv);
- SET_EvalCoord1d(dest, loopback_EvalCoord1d);
- SET_Materialf(dest, loopback_Materialf);
- SET_Materiali(dest, loopback_Materiali);
- SET_Materialiv(dest, loopback_Materialiv);
- SET_Rectd(dest, loopback_Rectd);
- SET_Rectdv(dest, loopback_Rectdv);
- SET_Rectfv(dest, loopback_Rectfv);
- SET_Recti(dest, loopback_Recti);
- SET_Rectiv(dest, loopback_Rectiv);
- SET_Rects(dest, loopback_Rects);
- SET_Rectsv(dest, loopback_Rectsv);
- SET_FogCoorddEXT(dest, loopback_FogCoorddEXT);
- SET_FogCoorddvEXT(dest, loopback_FogCoorddvEXT);
-
- SET_VertexAttrib1sNV(dest, loopback_VertexAttrib1sNV);
- SET_VertexAttrib1dNV(dest, loopback_VertexAttrib1dNV);
- SET_VertexAttrib2sNV(dest, loopback_VertexAttrib2sNV);
- SET_VertexAttrib2dNV(dest, loopback_VertexAttrib2dNV);
- SET_VertexAttrib3sNV(dest, loopback_VertexAttrib3sNV);
- SET_VertexAttrib3dNV(dest, loopback_VertexAttrib3dNV);
- SET_VertexAttrib4sNV(dest, loopback_VertexAttrib4sNV);
- SET_VertexAttrib4dNV(dest, loopback_VertexAttrib4dNV);
- SET_VertexAttrib4ubNV(dest, loopback_VertexAttrib4ubNV);
- SET_VertexAttrib1svNV(dest, loopback_VertexAttrib1svNV);
- SET_VertexAttrib1dvNV(dest, loopback_VertexAttrib1dvNV);
- SET_VertexAttrib2svNV(dest, loopback_VertexAttrib2svNV);
- SET_VertexAttrib2dvNV(dest, loopback_VertexAttrib2dvNV);
- SET_VertexAttrib3svNV(dest, loopback_VertexAttrib3svNV);
- SET_VertexAttrib3dvNV(dest, loopback_VertexAttrib3dvNV);
- SET_VertexAttrib4svNV(dest, loopback_VertexAttrib4svNV);
- SET_VertexAttrib4dvNV(dest, loopback_VertexAttrib4dvNV);
- SET_VertexAttrib4ubvNV(dest, loopback_VertexAttrib4ubvNV);
- SET_VertexAttribs1svNV(dest, loopback_VertexAttribs1svNV);
- SET_VertexAttribs1fvNV(dest, loopback_VertexAttribs1fvNV);
- SET_VertexAttribs1dvNV(dest, loopback_VertexAttribs1dvNV);
- SET_VertexAttribs2svNV(dest, loopback_VertexAttribs2svNV);
- SET_VertexAttribs2fvNV(dest, loopback_VertexAttribs2fvNV);
- SET_VertexAttribs2dvNV(dest, loopback_VertexAttribs2dvNV);
- SET_VertexAttribs3svNV(dest, loopback_VertexAttribs3svNV);
- SET_VertexAttribs3fvNV(dest, loopback_VertexAttribs3fvNV);
- SET_VertexAttribs3dvNV(dest, loopback_VertexAttribs3dvNV);
- SET_VertexAttribs4svNV(dest, loopback_VertexAttribs4svNV);
- SET_VertexAttribs4fvNV(dest, loopback_VertexAttribs4fvNV);
- SET_VertexAttribs4dvNV(dest, loopback_VertexAttribs4dvNV);
- SET_VertexAttribs4ubvNV(dest, loopback_VertexAttribs4ubvNV);
-
- SET_VertexAttrib1sARB(dest, loopback_VertexAttrib1sARB);
- SET_VertexAttrib1dARB(dest, loopback_VertexAttrib1dARB);
- SET_VertexAttrib2sARB(dest, loopback_VertexAttrib2sARB);
- SET_VertexAttrib2dARB(dest, loopback_VertexAttrib2dARB);
- SET_VertexAttrib3sARB(dest, loopback_VertexAttrib3sARB);
- SET_VertexAttrib3dARB(dest, loopback_VertexAttrib3dARB);
- SET_VertexAttrib4sARB(dest, loopback_VertexAttrib4sARB);
- SET_VertexAttrib4dARB(dest, loopback_VertexAttrib4dARB);
- SET_VertexAttrib1svARB(dest, loopback_VertexAttrib1svARB);
- SET_VertexAttrib1dvARB(dest, loopback_VertexAttrib1dvARB);
- SET_VertexAttrib2svARB(dest, loopback_VertexAttrib2svARB);
- SET_VertexAttrib2dvARB(dest, loopback_VertexAttrib2dvARB);
- SET_VertexAttrib3svARB(dest, loopback_VertexAttrib3svARB);
- SET_VertexAttrib3dvARB(dest, loopback_VertexAttrib3dvARB);
- SET_VertexAttrib4svARB(dest, loopback_VertexAttrib4svARB);
- SET_VertexAttrib4dvARB(dest, loopback_VertexAttrib4dvARB);
- SET_VertexAttrib4NubARB(dest, loopback_VertexAttrib4NubARB);
- SET_VertexAttrib4NubvARB(dest, loopback_VertexAttrib4NubvARB);
- SET_VertexAttrib4bvARB(dest, loopback_VertexAttrib4bvARB);
- SET_VertexAttrib4ivARB(dest, loopback_VertexAttrib4ivARB);
- SET_VertexAttrib4ubvARB(dest, loopback_VertexAttrib4ubvARB);
- SET_VertexAttrib4usvARB(dest, loopback_VertexAttrib4usvARB);
- SET_VertexAttrib4uivARB(dest, loopback_VertexAttrib4uivARB);
- SET_VertexAttrib4NbvARB(dest, loopback_VertexAttrib4NbvARB);
- SET_VertexAttrib4NsvARB(dest, loopback_VertexAttrib4NsvARB);
- SET_VertexAttrib4NivARB(dest, loopback_VertexAttrib4NivARB);
- SET_VertexAttrib4NusvARB(dest, loopback_VertexAttrib4NusvARB);
- SET_VertexAttrib4NuivARB(dest, loopback_VertexAttrib4NuivARB);
-
- /* GL_EXT_gpu_shader4, GL 3.0 */
- SET_VertexAttribI1ivEXT(dest, loopback_VertexAttribI1iv);
- SET_VertexAttribI1uivEXT(dest, loopback_VertexAttribI1uiv);
- SET_VertexAttribI4bvEXT(dest, loopback_VertexAttribI4bv);
- SET_VertexAttribI4svEXT(dest, loopback_VertexAttribI4sv);
- SET_VertexAttribI4ubvEXT(dest, loopback_VertexAttribI4ubv);
- SET_VertexAttribI4usvEXT(dest, loopback_VertexAttribI4usv);
+ SET_EdgeFlagv(dest, loopback_EdgeFlagv);
+
+ SET_Indexd(dest, loopback_Indexd);
+ SET_Indexi(dest, loopback_Indexi);
+ SET_Indexs(dest, loopback_Indexs);
+ SET_Indexub(dest, loopback_Indexub);
+ SET_Indexdv(dest, loopback_Indexdv);
+ SET_Indexiv(dest, loopback_Indexiv);
+ SET_Indexsv(dest, loopback_Indexsv);
+ SET_Indexubv(dest, loopback_Indexubv);
+ SET_Normal3b(dest, loopback_Normal3b);
+ SET_Normal3d(dest, loopback_Normal3d);
+ SET_Normal3i(dest, loopback_Normal3i);
+ SET_Normal3s(dest, loopback_Normal3s);
+ SET_Normal3bv(dest, loopback_Normal3bv);
+ SET_Normal3dv(dest, loopback_Normal3dv);
+ SET_Normal3iv(dest, loopback_Normal3iv);
+ SET_Normal3sv(dest, loopback_Normal3sv);
+ SET_TexCoord1d(dest, loopback_TexCoord1d);
+ SET_TexCoord1i(dest, loopback_TexCoord1i);
+ SET_TexCoord1s(dest, loopback_TexCoord1s);
+ SET_TexCoord2d(dest, loopback_TexCoord2d);
+ SET_TexCoord2s(dest, loopback_TexCoord2s);
+ SET_TexCoord2i(dest, loopback_TexCoord2i);
+ SET_TexCoord3d(dest, loopback_TexCoord3d);
+ SET_TexCoord3i(dest, loopback_TexCoord3i);
+ SET_TexCoord3s(dest, loopback_TexCoord3s);
+ SET_TexCoord4d(dest, loopback_TexCoord4d);
+ SET_TexCoord4i(dest, loopback_TexCoord4i);
+ SET_TexCoord4s(dest, loopback_TexCoord4s);
+ SET_TexCoord1dv(dest, loopback_TexCoord1dv);
+ SET_TexCoord1iv(dest, loopback_TexCoord1iv);
+ SET_TexCoord1sv(dest, loopback_TexCoord1sv);
+ SET_TexCoord2dv(dest, loopback_TexCoord2dv);
+ SET_TexCoord2iv(dest, loopback_TexCoord2iv);
+ SET_TexCoord2sv(dest, loopback_TexCoord2sv);
+ SET_TexCoord3dv(dest, loopback_TexCoord3dv);
+ SET_TexCoord3iv(dest, loopback_TexCoord3iv);
+ SET_TexCoord3sv(dest, loopback_TexCoord3sv);
+ SET_TexCoord4dv(dest, loopback_TexCoord4dv);
+ SET_TexCoord4iv(dest, loopback_TexCoord4iv);
+ SET_TexCoord4sv(dest, loopback_TexCoord4sv);
+ SET_Vertex2d(dest, loopback_Vertex2d);
+ SET_Vertex2i(dest, loopback_Vertex2i);
+ SET_Vertex2s(dest, loopback_Vertex2s);
+ SET_Vertex3d(dest, loopback_Vertex3d);
+ SET_Vertex3i(dest, loopback_Vertex3i);
+ SET_Vertex3s(dest, loopback_Vertex3s);
+ SET_Vertex4d(dest, loopback_Vertex4d);
+ SET_Vertex4i(dest, loopback_Vertex4i);
+ SET_Vertex4s(dest, loopback_Vertex4s);
+ SET_Vertex2dv(dest, loopback_Vertex2dv);
+ SET_Vertex2iv(dest, loopback_Vertex2iv);
+ SET_Vertex2sv(dest, loopback_Vertex2sv);
+ SET_Vertex3dv(dest, loopback_Vertex3dv);
+ SET_Vertex3iv(dest, loopback_Vertex3iv);
+ SET_Vertex3sv(dest, loopback_Vertex3sv);
+ SET_Vertex4dv(dest, loopback_Vertex4dv);
+ SET_Vertex4iv(dest, loopback_Vertex4iv);
+ SET_Vertex4sv(dest, loopback_Vertex4sv);
+ SET_MultiTexCoord1dARB(dest, loopback_MultiTexCoord1dARB);
+ SET_MultiTexCoord1dvARB(dest, loopback_MultiTexCoord1dvARB);
+ SET_MultiTexCoord1iARB(dest, loopback_MultiTexCoord1iARB);
+ SET_MultiTexCoord1ivARB(dest, loopback_MultiTexCoord1ivARB);
+ SET_MultiTexCoord1sARB(dest, loopback_MultiTexCoord1sARB);
+ SET_MultiTexCoord1svARB(dest, loopback_MultiTexCoord1svARB);
+ SET_MultiTexCoord2dARB(dest, loopback_MultiTexCoord2dARB);
+ SET_MultiTexCoord2dvARB(dest, loopback_MultiTexCoord2dvARB);
+ SET_MultiTexCoord2iARB(dest, loopback_MultiTexCoord2iARB);
+ SET_MultiTexCoord2ivARB(dest, loopback_MultiTexCoord2ivARB);
+ SET_MultiTexCoord2sARB(dest, loopback_MultiTexCoord2sARB);
+ SET_MultiTexCoord2svARB(dest, loopback_MultiTexCoord2svARB);
+ SET_MultiTexCoord3dARB(dest, loopback_MultiTexCoord3dARB);
+ SET_MultiTexCoord3dvARB(dest, loopback_MultiTexCoord3dvARB);
+ SET_MultiTexCoord3iARB(dest, loopback_MultiTexCoord3iARB);
+ SET_MultiTexCoord3ivARB(dest, loopback_MultiTexCoord3ivARB);
+ SET_MultiTexCoord3sARB(dest, loopback_MultiTexCoord3sARB);
+ SET_MultiTexCoord3svARB(dest, loopback_MultiTexCoord3svARB);
+ SET_MultiTexCoord4dARB(dest, loopback_MultiTexCoord4dARB);
+ SET_MultiTexCoord4dvARB(dest, loopback_MultiTexCoord4dvARB);
+ SET_MultiTexCoord4iARB(dest, loopback_MultiTexCoord4iARB);
+ SET_MultiTexCoord4ivARB(dest, loopback_MultiTexCoord4ivARB);
+ SET_MultiTexCoord4sARB(dest, loopback_MultiTexCoord4sARB);
+ SET_MultiTexCoord4svARB(dest, loopback_MultiTexCoord4svARB);
+ SET_EvalCoord2dv(dest, loopback_EvalCoord2dv);
+ SET_EvalCoord2fv(dest, loopback_EvalCoord2fv);
+ SET_EvalCoord2d(dest, loopback_EvalCoord2d);
+ SET_EvalCoord1dv(dest, loopback_EvalCoord1dv);
+ SET_EvalCoord1fv(dest, loopback_EvalCoord1fv);
+ SET_EvalCoord1d(dest, loopback_EvalCoord1d);
+ SET_Materialf(dest, loopback_Materialf);
+ SET_Materiali(dest, loopback_Materiali);
+ SET_Materialiv(dest, loopback_Materialiv);
+ SET_Rectd(dest, loopback_Rectd);
+ SET_Rectdv(dest, loopback_Rectdv);
+ SET_Rectfv(dest, loopback_Rectfv);
+ SET_Recti(dest, loopback_Recti);
+ SET_Rectiv(dest, loopback_Rectiv);
+ SET_Rects(dest, loopback_Rects);
+ SET_Rectsv(dest, loopback_Rectsv);
+ SET_FogCoorddEXT(dest, loopback_FogCoorddEXT);
+ SET_FogCoorddvEXT(dest, loopback_FogCoorddvEXT);
+ }
+
+ if (ctx->API == API_OPENGL) {
+ SET_VertexAttrib1sNV(dest, loopback_VertexAttrib1sNV);
+ SET_VertexAttrib1dNV(dest, loopback_VertexAttrib1dNV);
+ SET_VertexAttrib2sNV(dest, loopback_VertexAttrib2sNV);
+ SET_VertexAttrib2dNV(dest, loopback_VertexAttrib2dNV);
+ SET_VertexAttrib3sNV(dest, loopback_VertexAttrib3sNV);
+ SET_VertexAttrib3dNV(dest, loopback_VertexAttrib3dNV);
+ SET_VertexAttrib4sNV(dest, loopback_VertexAttrib4sNV);
+ SET_VertexAttrib4dNV(dest, loopback_VertexAttrib4dNV);
+ SET_VertexAttrib4ubNV(dest, loopback_VertexAttrib4ubNV);
+ SET_VertexAttrib1svNV(dest, loopback_VertexAttrib1svNV);
+ SET_VertexAttrib1dvNV(dest, loopback_VertexAttrib1dvNV);
+ SET_VertexAttrib2svNV(dest, loopback_VertexAttrib2svNV);
+ SET_VertexAttrib2dvNV(dest, loopback_VertexAttrib2dvNV);
+ SET_VertexAttrib3svNV(dest, loopback_VertexAttrib3svNV);
+ SET_VertexAttrib3dvNV(dest, loopback_VertexAttrib3dvNV);
+ SET_VertexAttrib4svNV(dest, loopback_VertexAttrib4svNV);
+ SET_VertexAttrib4dvNV(dest, loopback_VertexAttrib4dvNV);
+ SET_VertexAttrib4ubvNV(dest, loopback_VertexAttrib4ubvNV);
+ SET_VertexAttribs1svNV(dest, loopback_VertexAttribs1svNV);
+ SET_VertexAttribs1fvNV(dest, loopback_VertexAttribs1fvNV);
+ SET_VertexAttribs1dvNV(dest, loopback_VertexAttribs1dvNV);
+ SET_VertexAttribs2svNV(dest, loopback_VertexAttribs2svNV);
+ SET_VertexAttribs2fvNV(dest, loopback_VertexAttribs2fvNV);
+ SET_VertexAttribs2dvNV(dest, loopback_VertexAttribs2dvNV);
+ SET_VertexAttribs3svNV(dest, loopback_VertexAttribs3svNV);
+ SET_VertexAttribs3fvNV(dest, loopback_VertexAttribs3fvNV);
+ SET_VertexAttribs3dvNV(dest, loopback_VertexAttribs3dvNV);
+ SET_VertexAttribs4svNV(dest, loopback_VertexAttribs4svNV);
+ SET_VertexAttribs4fvNV(dest, loopback_VertexAttribs4fvNV);
+ SET_VertexAttribs4dvNV(dest, loopback_VertexAttribs4dvNV);
+ SET_VertexAttribs4ubvNV(dest, loopback_VertexAttribs4ubvNV);
+ }
+
+ if (ctx->API != API_OPENGLES2) {
+ SET_VertexAttrib1sARB(dest, loopback_VertexAttrib1sARB);
+ SET_VertexAttrib1dARB(dest, loopback_VertexAttrib1dARB);
+ SET_VertexAttrib2sARB(dest, loopback_VertexAttrib2sARB);
+ SET_VertexAttrib2dARB(dest, loopback_VertexAttrib2dARB);
+ SET_VertexAttrib3sARB(dest, loopback_VertexAttrib3sARB);
+ SET_VertexAttrib3dARB(dest, loopback_VertexAttrib3dARB);
+ SET_VertexAttrib4sARB(dest, loopback_VertexAttrib4sARB);
+ SET_VertexAttrib4dARB(dest, loopback_VertexAttrib4dARB);
+ SET_VertexAttrib1svARB(dest, loopback_VertexAttrib1svARB);
+ SET_VertexAttrib1dvARB(dest, loopback_VertexAttrib1dvARB);
+ SET_VertexAttrib2svARB(dest, loopback_VertexAttrib2svARB);
+ SET_VertexAttrib2dvARB(dest, loopback_VertexAttrib2dvARB);
+ SET_VertexAttrib3svARB(dest, loopback_VertexAttrib3svARB);
+ SET_VertexAttrib3dvARB(dest, loopback_VertexAttrib3dvARB);
+ SET_VertexAttrib4svARB(dest, loopback_VertexAttrib4svARB);
+ SET_VertexAttrib4dvARB(dest, loopback_VertexAttrib4dvARB);
+ SET_VertexAttrib4NubARB(dest, loopback_VertexAttrib4NubARB);
+ SET_VertexAttrib4NubvARB(dest, loopback_VertexAttrib4NubvARB);
+ SET_VertexAttrib4bvARB(dest, loopback_VertexAttrib4bvARB);
+ SET_VertexAttrib4ivARB(dest, loopback_VertexAttrib4ivARB);
+ SET_VertexAttrib4ubvARB(dest, loopback_VertexAttrib4ubvARB);
+ SET_VertexAttrib4usvARB(dest, loopback_VertexAttrib4usvARB);
+ SET_VertexAttrib4uivARB(dest, loopback_VertexAttrib4uivARB);
+ SET_VertexAttrib4NbvARB(dest, loopback_VertexAttrib4NbvARB);
+ SET_VertexAttrib4NsvARB(dest, loopback_VertexAttrib4NsvARB);
+ SET_VertexAttrib4NusvARB(dest, loopback_VertexAttrib4NusvARB);
+ SET_VertexAttrib4NivARB(dest, loopback_VertexAttrib4NivARB);
+ SET_VertexAttrib4NuivARB(dest, loopback_VertexAttrib4NuivARB);
+
+ /* GL_EXT_gpu_shader4, GL 3.0 */
+ SET_VertexAttribI1ivEXT(dest, loopback_VertexAttribI1iv);
+ SET_VertexAttribI1uivEXT(dest, loopback_VertexAttribI1uiv);
+ SET_VertexAttribI4bvEXT(dest, loopback_VertexAttribI4bv);
+ SET_VertexAttribI4svEXT(dest, loopback_VertexAttribI4sv);
+ SET_VertexAttribI4ubvEXT(dest, loopback_VertexAttribI4ubv);
+ SET_VertexAttribI4usvEXT(dest, loopback_VertexAttribI4usv);
+ }
}
diff --git a/src/mesa/main/api_loopback.h b/src/mesa/main/api_loopback.h
index f53b902..7d6a3db 100644
--- a/src/mesa/main/api_loopback.h
+++ b/src/mesa/main/api_loopback.h
@@ -34,7 +34,9 @@ struct _glapi_table;
#if FEATURE_beginend
-extern void _mesa_loopback_init_api_table( struct _glapi_table *dest );
+extern void
+_mesa_loopback_init_api_table(const struct gl_context *ctx,
+ struct _glapi_table *dest);
#else /* FEATURE_beginend */
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 0d94f39..4e0de7c 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -9941,7 +9941,7 @@ _mesa_create_save_table(const struct gl_context *ctx)
if (table == NULL)
return NULL;
- _mesa_loopback_init_api_table(table);
+ _mesa_loopback_init_api_table(ctx, table);
/* GL 1.0 */
SET_Accum(table, save_Accum);
--
1.7.11.4
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