[Mesa-dev] [PATCH] build/glsl: Add missing extension for builtin_compiler.

Jon TURNEY jon.turney at dronecode.org.uk
Thu Sep 6 04:19:43 PDT 2012


On 06/09/2012 08:08, Matt Turner wrote:
> On Wed, Sep 5, 2012 at 10:48 PM, Vinson Lee <vlee at freedesktop.org> wrote:
>> Signed-off-by: Vinson Lee <vlee at freedesktop.org>
>> ---
>>  src/glsl/Makefile.am |    2 +-
>>  1 file changed, 1 insertion(+), 1 deletion(-)
>>
>> diff --git a/src/glsl/Makefile.am b/src/glsl/Makefile.am
>> index 20639c9..f9c8671 100644
>> --- a/src/glsl/Makefile.am
>> +++ b/src/glsl/Makefile.am
>> @@ -93,7 +93,7 @@ BUILT_SOURCES = glsl_parser.h builtin_function.cpp
>>  CLEANFILES = glsl_lexer.cc glsl_parser.cc $(BUILT_SOURCES)
>>
>>  builtin_function.cpp: $(srcdir)/builtins/profiles/* $(srcdir)/builtins/ir/* $(srcdir)/builtins/glsl/* $(srcdir)/builtins/tools/generate_builtins.py $(srcdir)/builtins/tools/texture_builtins.py builtin_compiler$(EXEEXT)
>> -       $(AM_V_GEN) $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/builtins/tools/generate_builtins.py ./builtin_compiler > builtin_function.cpp || rm -f builtin_function.cpp
>> +       $(AM_V_GEN) $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/builtins/tools/generate_builtins.py ./builtin_compiler$(EXEEXT) > builtin_function.cpp || rm -f builtin_function.cpp
>>
>>  glcpp/libglcpp.la:
>>         cd glcpp ; $(MAKE) $(AM_MAKEFLAGS)
> 
> Looks reasonable.

Um, I would be interested to know on what platform this is necessary. (I
thought that generally EXEEXT is not needed for running the executable)


More information about the mesa-dev mailing list