[Mesa-dev] [PATCH 02/10] radeonsi: Pass shader type to the compiler
Tom Stellard
tom at stellard.net
Fri Sep 7 09:09:21 PDT 2012
From: Tom Stellard <thomas.stellard at amd.com>
---
src/gallium/drivers/radeonsi/radeonsi_shader.c | 12 ++++++++++++
1 files changed, 12 insertions(+), 0 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/radeonsi_shader.c b/src/gallium/drivers/radeonsi/radeonsi_shader.c
index 9fc3446..0994fac 100644
--- a/src/gallium/drivers/radeonsi/radeonsi_shader.c
+++ b/src/gallium/drivers/radeonsi/radeonsi_shader.c
@@ -476,6 +476,17 @@ static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
* stage. */
}
+static void si_llvm_emit_prologue(struct lp_build_tgsi_context *bld_base)
+{
+ struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
+ struct gallivm_state *gallivm = bld_base->base.gallivm;
+ lp_build_intrinsic_unary(gallivm->builder,
+ "llvm.AMDGPU.shader.type",
+ LLVMVoidTypeInContext(gallivm->context),
+ lp_build_const_int32(gallivm, si_shader_ctx->type));
+}
+
+
/* XXX: This is partially implemented for VS only at this point. It is not complete */
static void si_llvm_emit_epilogue(struct lp_build_tgsi_context * bld_base)
{
@@ -705,6 +716,7 @@ int si_pipe_shader_create(
tgsi_scan_shader(sel->tokens, &shader_info);
bld_base->info = &shader_info;
bld_base->emit_fetch_funcs[TGSI_FILE_CONSTANT] = fetch_constant;
+ bld_base->emit_prologue = si_llvm_emit_prologue;
bld_base->emit_epilogue = si_llvm_emit_epilogue;
bld_base->op_actions[TGSI_OPCODE_TEX] = tex_action;
--
1.7.3.4
More information about the mesa-dev
mailing list