[Mesa-dev] [PATCH v2 08/12] gl.h: add missing GL_POLYGON_OFFSET_BIAS definition

Ian Romanick idr at freedesktop.org
Mon Sep 10 00:07:38 PDT 2012


On 09/10/2012 09:41 AM, Imre Deak wrote:
> Signed-off-by: Imre Deak <imre.deak at intel.com>
> ---
>   include/GL/gl.h |    1 +
>   1 file changed, 1 insertion(+)
>
> diff --git a/include/GL/gl.h b/include/GL/gl.h
> index e65e1bc..850fe4b 100644
> --- a/include/GL/gl.h
> +++ b/include/GL/gl.h
> @@ -276,6 +276,7 @@ typedef double		GLclampd;	/* double precision float in [0,1] */
>   #define GL_CULL_FACE_MODE			0x0B45
>   #define GL_FRONT_FACE				0x0B46
>   #define GL_POLYGON_OFFSET_FACTOR		0x8038
> +#define GL_POLYGON_OFFSET_BIAS			0x8039

NAK.  There is no such enum name.  There was GL_POLYGON_OFFSET_BIAS_EXT 
in GL_EXT_polygon_offset, but that part of the extension wasn't brought 
into the core spec.

>   #define GL_POLYGON_OFFSET_UNITS			0x2A00
>   #define GL_POLYGON_OFFSET_POINT			0x2A01
>   #define GL_POLYGON_OFFSET_LINE			0x2A02
>



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