[Mesa-dev] [PATCH v2 08/12] gl.h: add missing GL_POLYGON_OFFSET_BIAS definition
Ian Romanick
idr at freedesktop.org
Mon Sep 10 04:40:49 PDT 2012
On 09/10/2012 10:23 AM, Imre Deak wrote:
> On Mon, 2012-09-10 at 10:07 +0300, Ian Romanick wrote:
>> On 09/10/2012 09:41 AM, Imre Deak wrote:
>>> Signed-off-by: Imre Deak <imre.deak at intel.com>
>>> ---
>>> include/GL/gl.h | 1 +
>>> 1 file changed, 1 insertion(+)
>>>
>>> diff --git a/include/GL/gl.h b/include/GL/gl.h
>>> index e65e1bc..850fe4b 100644
>>> --- a/include/GL/gl.h
>>> +++ b/include/GL/gl.h
>>> @@ -276,6 +276,7 @@ typedef double GLclampd; /* double precision float in [0,1] */
>>> #define GL_CULL_FACE_MODE 0x0B45
>>> #define GL_FRONT_FACE 0x0B46
>>> #define GL_POLYGON_OFFSET_FACTOR 0x8038
>>> +#define GL_POLYGON_OFFSET_BIAS 0x8039
>>
>> NAK. There is no such enum name. There was GL_POLYGON_OFFSET_BIAS_EXT
>> in GL_EXT_polygon_offset, but that part of the extension wasn't brought
>> into the core spec.
>
> Ok, my bad I didn't check this against the core spec.
> POLYGON_OFFSET_BIAS is part of gl_API.xml though, so should we rename it
> there to POLYGON_OFFSET_BIAS_EXT?
You are correct. gl_API.xml is wrong... and I'm the one that made the
error. :) That enum should get moved from the 1.1 section to the
EXT_polygon_offset section, and _EXT should be added to its name.
>>> #define GL_POLYGON_OFFSET_UNITS 0x2A00
>>> #define GL_POLYGON_OFFSET_POINT 0x2A01
>>> #define GL_POLYGON_OFFSET_LINE 0x2A02
>>>
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