[Mesa-dev] [PATCH v2 01/12] mesa: glGet: fix indentation of _mesa_init_get_hash

Brian Paul brianp at vmware.com
Tue Sep 11 08:30:02 PDT 2012


On 09/10/2012 12:41 AM, Imre Deak wrote:
> No functional change.
>
> Signed-off-by: Imre Deak<imre.deak at intel.com>
> ---
>   src/mesa/main/get.c |   18 +++++++++---------
>   1 file changed, 9 insertions(+), 9 deletions(-)
>
> diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
> index 24d2a18..57457ef 100644
> --- a/src/mesa/main/get.c
> +++ b/src/mesa/main/get.c
> @@ -1442,20 +1442,20 @@ void _mesa_init_get_hash(struct gl_context *ctx)
>
>      for (i = 0; i<  Elements(values); i++) {
>         if (values[i].type == TYPE_API_MASK) {
> -	 api_mask = values[i].offset;
> -	 continue;
> +         api_mask = values[i].offset;
> +         continue;
>         }
>         if (!(api_mask&  api_bit))
> -	 continue;
> +         continue;
>
>         hash = (values[i].pname * prime_factor)&  mask;
>         while (1) {
> -	 index = hash&  mask;
> -	 if (!table[index]) {
> -	    table[index] = i;
> -	    break;
> -	 }
> -	 hash += prime_step;
> +         index = hash&  mask;
> +         if (!table[index]) {
> +            table[index] = i;
> +            break;
> +         }
> +         hash += prime_step;
>         }
>      }
>

Reviewed-by: Brian Paul <brianp at vmware.com>

Do you need someone to commit these patches for you?


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