[Mesa-dev] [PATCH v2 01/12] mesa: glGet: fix indentation of _mesa_init_get_hash
Brian Paul
brianp at vmware.com
Tue Sep 11 08:30:02 PDT 2012
On 09/10/2012 12:41 AM, Imre Deak wrote:
> No functional change.
>
> Signed-off-by: Imre Deak<imre.deak at intel.com>
> ---
> src/mesa/main/get.c | 18 +++++++++---------
> 1 file changed, 9 insertions(+), 9 deletions(-)
>
> diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
> index 24d2a18..57457ef 100644
> --- a/src/mesa/main/get.c
> +++ b/src/mesa/main/get.c
> @@ -1442,20 +1442,20 @@ void _mesa_init_get_hash(struct gl_context *ctx)
>
> for (i = 0; i< Elements(values); i++) {
> if (values[i].type == TYPE_API_MASK) {
> - api_mask = values[i].offset;
> - continue;
> + api_mask = values[i].offset;
> + continue;
> }
> if (!(api_mask& api_bit))
> - continue;
> + continue;
>
> hash = (values[i].pname * prime_factor)& mask;
> while (1) {
> - index = hash& mask;
> - if (!table[index]) {
> - table[index] = i;
> - break;
> - }
> - hash += prime_step;
> + index = hash& mask;
> + if (!table[index]) {
> + table[index] = i;
> + break;
> + }
> + hash += prime_step;
> }
> }
>
Reviewed-by: Brian Paul <brianp at vmware.com>
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