[Mesa-dev] [Bug 44618] Cross-compilation broken by glsl builtin_compiler

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Sep 14 00:35:46 PDT 2012


https://bugs.freedesktop.org/show_bug.cgi?id=44618

Thierry Reding <thierry.reding at avionic-design.de> changed:

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--- Comment #15 from Thierry Reding <thierry.reding at avionic-design.de> 2012-09-14 07:35:46 UTC ---
Created attachment 67142
  --> https://bugs.freedesktop.org/attachment.cgi?id=67142
Don't cross-compile GLSL builtin compiler

I've just posted an updated patch to mesa-dev at lists.freedesktop.org, here's
the same patch for reference. The changes with respect to the previous
version are that this no longer builds in the same directory because automake
doesn't allow overriding the CC and CXX variables for specific binaries. So
instead this adds a src/glsl/builtin_compiler subdirectory to build in.

This has been tested with an ARM cross-compiler and DRI as well as Gallium
swrast drivers. I haven't had time to do any runtime tests, but this patch
shouldn't modify the runtime behaviour anyway.

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