[Mesa-dev] [PATCH] glsl: make builtin_mem_ctx a static
Dave Airlie
airlied at gmail.com
Fri Sep 14 20:03:47 PDT 2012
This isn't used outside the generated file.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/glsl/builtins/tools/generate_builtins.py | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/glsl/builtins/tools/generate_builtins.py b/src/glsl/builtins/tools/generate_builtins.py
index 86660a9..9dc3279 100755
--- a/src/glsl/builtins/tools/generate_builtins.py
+++ b/src/glsl/builtins/tools/generate_builtins.py
@@ -225,7 +225,7 @@ read_builtins(GLenum target, const char *protos, const char **functions, unsigne
print 'static gl_shader *builtin_profiles[%d];' % len(profiles)
print """
-void *builtin_mem_ctx = NULL;
+static void *builtin_mem_ctx = NULL;
void
_mesa_glsl_release_functions(void)
--
1.7.11.4
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