[Mesa-dev] [PATCH] glsl: make builtin_mem_ctx a static

Dave Airlie airlied at gmail.com
Fri Sep 14 20:03:47 PDT 2012


This isn't used outside the generated file.

Signed-off-by: Dave Airlie <airlied at redhat.com>
---
 src/glsl/builtins/tools/generate_builtins.py | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/glsl/builtins/tools/generate_builtins.py b/src/glsl/builtins/tools/generate_builtins.py
index 86660a9..9dc3279 100755
--- a/src/glsl/builtins/tools/generate_builtins.py
+++ b/src/glsl/builtins/tools/generate_builtins.py
@@ -225,7 +225,7 @@ read_builtins(GLenum target, const char *protos, const char **functions, unsigne
     print 'static gl_shader *builtin_profiles[%d];' % len(profiles)
 
     print """
-void *builtin_mem_ctx = NULL;
+static void *builtin_mem_ctx = NULL;
 
 void
 _mesa_glsl_release_functions(void)
-- 
1.7.11.4



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