[Mesa-dev] [PATCH 3/4] mesa/ati_fragshader: no need for opcodes to be global.
Dave Airlie
airlied at gmail.com
Fri Sep 14 20:18:23 PDT 2012
I can't see these in use anywhere outside this file.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/mesa/main/atifragshader.h | 2 --
src/mesa/swrast/s_atifragshader.c | 2 +-
2 files changed, 1 insertion(+), 3 deletions(-)
diff --git a/src/mesa/main/atifragshader.h b/src/mesa/main/atifragshader.h
index 90ada21..86214d4 100644
--- a/src/mesa/main/atifragshader.h
+++ b/src/mesa/main/atifragshader.h
@@ -25,8 +25,6 @@ struct ati_fs_opcode_st
GLint num_src_args;
};
-extern struct ati_fs_opcode_st ati_fs_opcodes[];
-
struct atifragshader_src_register
{
GLuint Index;
diff --git a/src/mesa/swrast/s_atifragshader.c b/src/mesa/swrast/s_atifragshader.c
index 394fac5..e3b57b7 100644
--- a/src/mesa/swrast/s_atifragshader.c
+++ b/src/mesa/swrast/s_atifragshader.c
@@ -237,7 +237,7 @@ finish_pass(struct atifs_machine *machine)
}
}
-struct ati_fs_opcode_st ati_fs_opcodes[] = {
+static struct ati_fs_opcode_st ati_fs_opcodes[] = {
{GL_ADD_ATI, 2},
{GL_SUB_ATI, 2},
{GL_MUL_ATI, 2},
--
1.7.11.4
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