[Mesa-dev] [PATCH 3/4] mesa/ati_fragshader: no need for opcodes to be global.

Dave Airlie airlied at gmail.com
Fri Sep 14 20:18:23 PDT 2012


I can't see these in use anywhere outside this file.

Signed-off-by: Dave Airlie <airlied at redhat.com>
---
 src/mesa/main/atifragshader.h     | 2 --
 src/mesa/swrast/s_atifragshader.c | 2 +-
 2 files changed, 1 insertion(+), 3 deletions(-)

diff --git a/src/mesa/main/atifragshader.h b/src/mesa/main/atifragshader.h
index 90ada21..86214d4 100644
--- a/src/mesa/main/atifragshader.h
+++ b/src/mesa/main/atifragshader.h
@@ -25,8 +25,6 @@ struct ati_fs_opcode_st
    GLint num_src_args;
 };
 
-extern struct ati_fs_opcode_st ati_fs_opcodes[];
-
 struct atifragshader_src_register
 {
    GLuint Index;
diff --git a/src/mesa/swrast/s_atifragshader.c b/src/mesa/swrast/s_atifragshader.c
index 394fac5..e3b57b7 100644
--- a/src/mesa/swrast/s_atifragshader.c
+++ b/src/mesa/swrast/s_atifragshader.c
@@ -237,7 +237,7 @@ finish_pass(struct atifs_machine *machine)
    }
 }
 
-struct ati_fs_opcode_st ati_fs_opcodes[] = {
+static struct ati_fs_opcode_st ati_fs_opcodes[] = {
    {GL_ADD_ATI, 2},
    {GL_SUB_ATI, 2},
    {GL_MUL_ATI, 2},
-- 
1.7.11.4



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