[Mesa-dev] [PATCH] meta: Use float for temporary images, not (un)signed normalized.

Kenneth Graunke kenneth at whitecape.org
Sat Sep 15 23:18:36 PDT 2012


In commit 091eb15b694, Jordan changed get_temp_image_type() to use
_mesa_get_format_datatype() instead of returning GL_FLOAT.  That has
several possible return values: GL_FLOAT, GL_INT, GL_UNSIGNED_INT,
GL_SIGNED_NORMALIZED, and GL_UNSIGNED_NORMALIZED.

We do want to use GL_INT/GL_UNSIGNED_INT for integer formats.  However,
we want to continue using GL_FLOAT for the normalized fixed-point types.
There isn't any code in pack.c to handle GL_(UN)SIGNED_NORMALIZED.

Fixes oglconform's fboarb advanced.blit.copypix, which was regressed by
commit 091eb15b694a396f8453093575ccec2db7f14eb8.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=53573
Cc: Jordan Justen <jljusten at gmail.com>
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
 src/mesa/drivers/common/meta.c | 12 ++++++++----
 1 file changed, 8 insertions(+), 4 deletions(-)

diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 3b13ad7..01bbb1c 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -3463,12 +3463,16 @@ get_temp_image_type(struct gl_context *ctx, gl_format format)
    case GL_LUMINANCE:
    case GL_LUMINANCE_ALPHA:
    case GL_INTENSITY:
-      if (ctx->DrawBuffer->Visual.redBits <= 8)
+      if (ctx->DrawBuffer->Visual.redBits <= 8) {
          return GL_UNSIGNED_BYTE;
-      else if (ctx->DrawBuffer->Visual.redBits <= 16)
+      } else if (ctx->DrawBuffer->Visual.redBits <= 16) {
          return GL_UNSIGNED_SHORT;
-      else
-         return _mesa_get_format_datatype(format);
+      } else {
+         GLenum datatype = _mesa_get_format_datatype(format);
+         if (datatype == GL_INT || datatype == GL_UNSIGNED_INT)
+            return datatype;
+         return GL_FLOAT;
+      }
    case GL_DEPTH_COMPONENT:
       return GL_UNSIGNED_INT;
    case GL_DEPTH_STENCIL:
-- 
1.7.11.4



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