[Mesa-dev] [PATCH 8/8] intel: Remove dead intel_format_to_rb_datatype.
Eric Anholt
eric at anholt.net
Fri Sep 21 03:11:46 PDT 2012
This was for some of the old spans-related code that is now gone.
---
src/mesa/drivers/dri/intel/intel_tex.h | 2 -
src/mesa/drivers/dri/intel/intel_tex_format.c | 50 -------------------------
2 files changed, 52 deletions(-)
diff --git a/src/mesa/drivers/dri/intel/intel_tex.h b/src/mesa/drivers/dri/intel/intel_tex.h
index 88a7d55..ec5d980 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.h
+++ b/src/mesa/drivers/dri/intel/intel_tex.h
@@ -42,8 +42,6 @@ void intelInitTextureSubImageFuncs(struct dd_function_table *functions);
void intelInitTextureCopyImageFuncs(struct dd_function_table *functions);
-GLenum intel_mesa_format_to_rb_datatype(gl_format format);
-
void intelSetTexBuffer(__DRIcontext *pDRICtx,
GLint target, __DRIdrawable *pDraw);
void intelSetTexBuffer2(__DRIcontext *pDRICtx,
diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c
index f53054d..0902cdd 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_format.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_format.c
@@ -3,56 +3,6 @@
#include "main/enums.h"
#include "main/formats.h"
-/**
- * Returns the renderbuffer DataType for a MESA_FORMAT.
- */
-GLenum
-intel_mesa_format_to_rb_datatype(gl_format format)
-{
- switch (format) {
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_XRGB8888:
- case MESA_FORMAT_SARGB8:
- case MESA_FORMAT_R8:
- case MESA_FORMAT_GR88:
- case MESA_FORMAT_A8:
- case MESA_FORMAT_I8:
- case MESA_FORMAT_L8:
- case MESA_FORMAT_AL88:
- case MESA_FORMAT_RGB565:
- case MESA_FORMAT_ARGB1555:
- case MESA_FORMAT_ARGB4444:
- case MESA_FORMAT_S8:
- return GL_UNSIGNED_BYTE;
- case MESA_FORMAT_R16:
- case MESA_FORMAT_RG1616:
- case MESA_FORMAT_Z16:
- return GL_UNSIGNED_SHORT;
- case MESA_FORMAT_X8_Z24:
- return GL_UNSIGNED_INT;
- case MESA_FORMAT_S8_Z24:
- return GL_UNSIGNED_INT_24_8_EXT;
- case MESA_FORMAT_RGBA_FLOAT32:
- case MESA_FORMAT_RG_FLOAT32:
- case MESA_FORMAT_R_FLOAT32:
- case MESA_FORMAT_INTENSITY_FLOAT32:
- case MESA_FORMAT_LUMINANCE_FLOAT32:
- case MESA_FORMAT_ALPHA_FLOAT32:
- case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
- return GL_FLOAT;
-
- /* The core depthstencil wrappers demand this. */
- case MESA_FORMAT_Z32_FLOAT_X24S8:
- return GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
-
- default:
- /* Unsupported format. We may hit this when people ask for FBO-incomplete
- * formats.
- */
- return GL_NONE;
- }
-}
-
int intel_compressed_num_bytes(GLuint mesaFormat)
{
GLuint bw, bh;
--
1.7.10.4
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