[Mesa-dev] [PATCH 03/10] i965/fs: Refactor rectangle/GL_CLAMP texture coordinate adjustment.

Eric Anholt eric at anholt.net
Sat Sep 22 14:04:43 PDT 2012


We'll want to reuse this for ARB_fp handling.
---
 src/mesa/drivers/dri/i965/brw_fs.h           |    2 ++
 src/mesa/drivers/dri/i965/brw_fs_visitor.cpp |   44 +++++++++++++++-----------
 2 files changed, 27 insertions(+), 19 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index e0dd720..5134857 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -307,6 +307,8 @@ public:
    void emit_interpolation_setup_gen4();
    void emit_interpolation_setup_gen6();
    fs_reg emit_texcoord(ir_texture *ir, int sampler, int texunit);
+   fs_reg rescale_texcoord(ir_texture *ir, fs_reg coordinate,
+                           bool is_rect, int sampler, int texunit);
    fs_inst *emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate,
 			      fs_reg shadow_comp, fs_reg lod, fs_reg lod2);
    fs_inst *emit_texture_gen5(ir_texture *ir, fs_reg dst, fs_reg coordinate,
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
index da09538..5bd7238 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
@@ -1159,32 +1159,19 @@ fs_visitor::emit_texture_gen7(ir_texture *ir, fs_reg dst, fs_reg coordinate,
    return inst;
 }
 
-/**
- * Emit code to produce the coordinates for a texture lookup.
- *
- * Returns the fs_reg containing the texture coordinate (as opposed to
- * setting this->result).
- */
 fs_reg
-fs_visitor::emit_texcoord(ir_texture *ir, int sampler, int texunit)
+fs_visitor::rescale_texcoord(ir_texture *ir, fs_reg coordinate,
+                             bool is_rect, int sampler, int texunit)
 {
    fs_inst *inst = NULL;
-
-   if (!ir->coordinate)
-      return fs_reg(); /* Return the default BAD_FILE register. */
-
-   ir->coordinate->accept(this);
-   fs_reg coordinate = this->result;
-
    bool needs_gl_clamp = true;
-
    fs_reg scale_x, scale_y;
 
    /* The 965 requires the EU to do the normalization of GL rectangle
     * texture coordinates.  We use the program parameter state
     * tracking to get the scaling factor.
     */
-   if (ir->sampler->type->sampler_dimensionality == GLSL_SAMPLER_DIM_RECT &&
+   if (is_rect &&
        (intel->gen < 6 ||
 	(intel->gen >= 6 && (c->key.tex.gl_clamp_mask[0] & (1 << sampler) ||
 			     c->key.tex.gl_clamp_mask[1] & (1 << sampler))))) {
@@ -1220,8 +1207,7 @@ fs_visitor::emit_texcoord(ir_texture *ir, int sampler, int texunit)
     * texture coordinates.  We use the program parameter state
     * tracking to get the scaling factor.
     */
-   if (intel->gen < 6 &&
-       ir->sampler->type->sampler_dimensionality == GLSL_SAMPLER_DIM_RECT) {
+   if (intel->gen < 6 && is_rect) {
       fs_reg dst = fs_reg(this, ir->coordinate->type);
       fs_reg src = coordinate;
       coordinate = dst;
@@ -1230,7 +1216,7 @@ fs_visitor::emit_texcoord(ir_texture *ir, int sampler, int texunit)
       dst.reg_offset++;
       src.reg_offset++;
       emit(BRW_OPCODE_MUL, dst, src, scale_y);
-   } else if (ir->sampler->type->sampler_dimensionality == GLSL_SAMPLER_DIM_RECT) {
+   } else if (is_rect) {
       /* On gen6+, the sampler handles the rectangle coordinates
        * natively, without needing rescaling.  But that means we have
        * to do GL_CLAMP clamping at the [0, width], [0, height] scale,
@@ -1277,6 +1263,26 @@ fs_visitor::emit_texcoord(ir_texture *ir, int sampler, int texunit)
    return coordinate;
 }
 
+/**
+ * Emit code to produce the coordinates for a texture lookup.
+ *
+ * Returns the fs_reg containing the texture coordinate (as opposed to
+ * setting this->result).
+ */
+fs_reg
+fs_visitor::emit_texcoord(ir_texture *ir, int sampler, int texunit)
+{
+   if (!ir->coordinate)
+      return fs_reg(); /* Return the default BAD_FILE register. */
+
+   ir->coordinate->accept(this);
+
+   return rescale_texcoord(ir, this->result,
+                           ir->sampler->type->sampler_dimensionality ==
+                           GLSL_SAMPLER_DIM_RECT,
+                           sampler, texunit);
+}
+
 void
 fs_visitor::visit(ir_texture *ir)
 {
-- 
1.7.10.4



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