[Mesa-dev] [PATCH] svga: Remove wierd code which forces non-sRGB formats.
John Kåre Alsaker
john.kare.alsaker at gmail.com
Sun Sep 23 04:44:09 PDT 2012
---
src/gallium/drivers/svga/svga_resource_texture.c | 8 --------
1 file changed, 8 deletions(-)
diff --git a/src/gallium/drivers/svga/svga_resource_texture.c b/src/gallium/drivers/svga/svga_resource_texture.c
index 9830e79..97ec7ee 100644
--- a/src/gallium/drivers/svga/svga_resource_texture.c
+++ b/src/gallium/drivers/svga/svga_resource_texture.c
@@ -540,14 +540,6 @@ svga_texture_from_handle(struct pipe_screen *screen,
pipe_reference_init(&tex->b.b.reference, 1);
tex->b.b.screen = screen;
- if (format == SVGA3D_X8R8G8B8)
- tex->b.b.format = PIPE_FORMAT_B8G8R8X8_UNORM;
- else if (format == SVGA3D_A8R8G8B8)
- tex->b.b.format = PIPE_FORMAT_B8G8R8A8_UNORM;
- else {
- /* ?? */
- }
-
SVGA_DBG(DEBUG_DMA, "wrap surface sid %p\n", srf);
tex->key.cachable = 0;
--
1.7.12
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