[Mesa-dev] [PATCH 2/3] meta: Properly save/restore GL_FRAMEBUFFER_SRGB in Meta.
Brian Paul
brianp at vmware.com
Tue Sep 25 06:53:04 PDT 2012
On 09/24/2012 05:49 PM, Paul Berry wrote:
> Previously, meta logic was saving and restoring the value of
> GL_FRAMEBUFFER_SRGB in an ad-hoc fashion. As a result, it was not
> properly disabled and/or restored for some meta operations.
>
> This patch causes GL_FRAMEBUFFER_SRGB to be saved/restored in the
> conventional way of meta-ops (using _mesa_meta_begin() and
> _mesa_meta_end()). It is now reliably saved/restored for
> _mesa_meta_BlitFramebuffer, _mesa_meta_GenerateMipmap, and
> decompress_texture_image, and preserved for all other meta ops.
>
> Fixes piglit tests "ARB_framebuffer_sRGB/blit renderbuffer
> {linear_to_srgb,srgb} scaled {disabled,enabled}".
> ---
> src/mesa/drivers/common/meta.c | 47 ++++++++++++++++++------------------------
> src/mesa/drivers/common/meta.h | 1 +
> 2 files changed, 21 insertions(+), 27 deletions(-)
>
> diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
> index 28a79b0..6689337 100644
> --- a/src/mesa/drivers/common/meta.c
> +++ b/src/mesa/drivers/common/meta.c
> @@ -187,6 +187,9 @@ struct save_state
> /** MESA_META_MULTISAMPLE */
> GLboolean MultisampleEnabled;
>
> + /** MESA_META_FRAMEBUFFER_SRGB */
> + GLboolean sRGBEnabled;
> +
> /** Miscellaneous (always disabled) */
> GLboolean Lighting;
> GLboolean RasterDiscard;
> @@ -773,6 +776,12 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
> _mesa_set_multisample(ctx, GL_FALSE);
> }
>
> + if (state& MESA_META_FRAMEBUFFER_SRGB) {
> + save->sRGBEnabled = ctx->Color.sRGBEnabled;
> + if (ctx->Color.sRGBEnabled)
> + _mesa_set_framebuffer_srgb(ctx, GL_FALSE);
> + }
> +
> /* misc */
> {
> save->Lighting = ctx->Light.Enabled;
> @@ -1075,6 +1084,11 @@ _mesa_meta_end(struct gl_context *ctx)
> _mesa_set_multisample(ctx, save->MultisampleEnabled);
> }
>
> + if (state& MESA_META_FRAMEBUFFER_SRGB) {
> + if (ctx->Color.sRGBEnabled != save->sRGBEnabled)
> + _mesa_set_framebuffer_srgb(ctx, save->sRGBEnabled);
> + }
> +
> /* misc */
> if (save->Lighting) {
> _mesa_set_enable(ctx, GL_LIGHTING, GL_TRUE);
> @@ -1394,7 +1408,6 @@ blitframebuffer_texture(struct gl_context *ctx,
> const GLuint srcLevel = readAtt->TextureLevel;
> const GLint baseLevelSave = texObj->BaseLevel;
> const GLint maxLevelSave = texObj->MaxLevel;
> - const GLenum fbo_srgb_save = ctx->Color.sRGBEnabled;
> const GLenum target = texObj->Target;
> GLuint sampler, samplerSave =
> ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler ?
> @@ -1433,15 +1446,14 @@ blitframebuffer_texture(struct gl_context *ctx,
> _mesa_SamplerParameteri(sampler, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
> _mesa_SamplerParameteri(sampler, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
>
> - /* Always do our blits with no sRGB decode or encode.*/
> + /* Always do our blits with no sRGB decode or encode. Note that
> + * GL_FRAMEBUFFER_SRGB has already been disabled by
> + * _mesa_meta_begin().
> + */
> if (ctx->Extensions.EXT_texture_sRGB_decode) {
> _mesa_SamplerParameteri(sampler, GL_TEXTURE_SRGB_DECODE_EXT,
> GL_SKIP_DECODE_EXT);
> }
> - if ((_mesa_is_desktop_gl(ctx)&& ctx->Extensions.EXT_framebuffer_sRGB)
> - || _mesa_is_gles3(ctx)) {
> - _mesa_set_enable(ctx, GL_FRAMEBUFFER_SRGB_EXT, GL_FALSE);
> - }
>
> _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
> _mesa_set_enable(ctx, target, GL_TRUE);
> @@ -1500,9 +1512,6 @@ blitframebuffer_texture(struct gl_context *ctx,
> _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, baseLevelSave);
> _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave);
> }
> - if (ctx->Extensions.EXT_framebuffer_sRGB&& fbo_srgb_save) {
> - _mesa_set_enable(ctx, GL_FRAMEBUFFER_SRGB_EXT, GL_TRUE);
> - }
>
> _mesa_BindSampler(ctx->Texture.CurrentUnit, samplerSave);
> _mesa_DeleteSamplers(1,&sampler);
> @@ -1713,7 +1722,8 @@ _mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers)
> GLbitfield metaSave = (MESA_META_ALL -
> MESA_META_SCISSOR -
> MESA_META_PIXEL_STORE -
> - MESA_META_CONDITIONAL_RENDER);
> + MESA_META_CONDITIONAL_RENDER -
> + MESA_META_FRAMEBUFFER_SRGB);
> const GLuint stencilMax = (1<< ctx->DrawBuffer->Visual.stencilBits) - 1;
>
> if (buffers& BUFFER_BITS_COLOR) {
> @@ -3236,7 +3246,6 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
> const GLuint maxLevel = texObj->MaxLevel;
> const GLint maxLevelSave = texObj->MaxLevel;
> const GLboolean genMipmapSave = texObj->GenerateMipmap;
> - const GLenum srgbBufferSave = ctx->Color.sRGBEnabled;
> const GLuint fboSave = ctx->DrawBuffer->Name;
> const GLuint currentTexUnitSave = ctx->Texture.CurrentUnit;
> const GLboolean use_glsl_version = ctx->Extensions.ARB_vertex_shader&&
> @@ -3330,12 +3339,6 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
> else
> assert(!genMipmapSave);
>
> - if ((ctx->Extensions.EXT_framebuffer_sRGB&&
> - _mesa_is_desktop_gl(ctx)) ||
> - _mesa_is_gles3(ctx)) {
> - _mesa_set_enable(ctx, GL_FRAMEBUFFER_SRGB_EXT, GL_FALSE);
> - }
> -
> /* Setup texture coordinates */
> setup_texture_coords(faceTarget,
> slice,
> @@ -3452,10 +3455,6 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
> _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
> }
>
> - if (ctx->Extensions.EXT_framebuffer_sRGB&& srgbBufferSave) {
> - _mesa_set_enable(ctx, GL_FRAMEBUFFER_SRGB_EXT, GL_TRUE);
> - }
> -
> _mesa_lock_texture(ctx, texObj); /* relock */
>
> _mesa_BindSampler(ctx->Texture.CurrentUnit, samplerSave);
> @@ -3734,12 +3733,6 @@ decompress_texture_image(struct gl_context *ctx,
> _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, texImage->Level);
> }
>
> - /* No sRGB decode or encode.*/
> - if ((_mesa_is_desktop_gl(ctx)&& ctx->Extensions.EXT_framebuffer_sRGB)
> - || _mesa_is_gles3(ctx)) {
> - _mesa_set_enable(ctx, GL_FRAMEBUFFER_SRGB_EXT, GL_FALSE);
> - }
> -
> /* render quad w/ texture into renderbuffer */
> _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
>
> diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h
> index d8dfb56..6ffc5b5 100644
> --- a/src/mesa/drivers/common/meta.h
> +++ b/src/mesa/drivers/common/meta.h
> @@ -56,6 +56,7 @@
> #define MESA_META_CLIP 0x40000
> #define MESA_META_SELECT_FEEDBACK 0x80000
> #define MESA_META_MULTISAMPLE 0x100000
> +#define MESA_META_FRAMEBUFFER_SRGB 0x200000
> /**\}*/
>
> extern void
Assuming you've checked all the _mesa_meta_begin() calls to check if
the new MESA_META_FRAMEBUFFER_SRGB flag is needed,
Reviewed-by: Brian Paul <brianp at vmware.com>
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