[Mesa-dev] [PATCH 16/19] glx: Fix some indentation.

Eric Anholt eric at anholt.net
Tue Sep 25 19:50:14 PDT 2012


---
 src/glx/dri2_glx.c |   10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)

diff --git a/src/glx/dri2_glx.c b/src/glx/dri2_glx.c
index f9e9c79..a35223a 100644
--- a/src/glx/dri2_glx.c
+++ b/src/glx/dri2_glx.c
@@ -737,13 +737,13 @@ dri2SwapBuffers(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor,
 			   __DRI2_THROTTLE_SWAPBUFFER);
     } else {
 #ifdef X_DRI2SwapBuffers
-    if (psc->f) {
-       struct glx_context *gc = __glXGetCurrentContext();
+       if (psc->f) {
+          struct glx_context *gc = __glXGetCurrentContext();
 
-       if (gc) {
-	  (*psc->f->flush)(priv->driDrawable);
+          if (gc) {
+             (*psc->f->flush)(priv->driDrawable);
+          }
        }
-    }
 
        dri2Throttle(psc, priv, __DRI2_THROTTLE_SWAPBUFFER);
 
-- 
1.7.10.4



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