[Mesa-dev] [PATCH] mesa: Flag _NEW_VARYING_VP_INPUTS when there's no vertex program.

Ian Romanick idr at freedesktop.org
Wed Sep 26 16:53:11 PDT 2012


On 09/18/2012 06:49 PM, Marek Olšák wrote:
> Reviewed-by: Marek Olšák <maraeo at gmail.com>
>
> Thanks to your patch, I've got a theory.
>
> i915 doesn't set _MaintainTnlProgram to TRUE, which causes core Mesa
> to set both _TnlProgram and _Current to NULL, therefore
> _mesa_set_varying_vp_inputs is a no-op. (If _MaintainTnlProgram were
> TRUE, the shaders would be set properly in main/state.c:199). However,
> the tnl module looks if there is any state change
> (tnl/t_pipeline.c:128) and calls _tnl_UpdateFixedFunctionProgram,
> which then updates both _TnlProgram and _Current in a similar way
> main/state.c:199 would do.
>
> Clearly, the tnl module does use the fixed-function program and core
> Mesa doesn't know about it. That's why it never got
> _NEW_VARYING_VP_INPUTS. Also I guess _tnl_UpdateFixedFunctionProgram
> should not mess with core Mesa's state.

So... based on that, it seems like _mesa_set-varying_vp_inputs should 
actually check ctx->FragmentProgram._TexEnvProgram instead, right?

As an aside, 'varying VP inputs' is one of the worst names ever.  Vertex 
programs don't have varying inputs.  I had to dig around in the code for 
quite some time to figure out what it actually was.

> Marek
>
> On Sun, Sep 16, 2012 at 10:18 AM, Kenneth Graunke <kenneth at whitecape.org> wrote:
>> The idea here is to not flag _NEW_VARYING_VP_INPUTS when shaders (either
>> GLSL or ARB vp/fp) are in use.  Fixed function happens when either
>> a) there is no vertex program, or b) it's the current TNL program.
>>
>> On Pineview, fixes 20 Piglit, 60 oglconforms, and 7 ES 1.1 conformance
>> tests, as well as missing textures in Xonotic.  These were all
>> regressions since commit fb4a34e60eb4c1bdc7b0fdcd98d1bf3038c354e8.
>>
>> I have to confess I don't understand exactly why this fixes the problem,
>> but I figured it's better than reverting Marek's patch entirely.
>>
>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=49127
>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=54807
>> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
>> ---
>>   src/mesa/main/state.c | 2 +-
>>   1 file changed, 1 insertion(+), 1 deletion(-)
>>
>> diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
>> index 76946bd..5c9c5a5 100644
>> --- a/src/mesa/main/state.c
>> +++ b/src/mesa/main/state.c
>> @@ -627,7 +627,7 @@ _mesa_set_varying_vp_inputs( struct gl_context *ctx,
>>          *
>>          * It's okay to check the VP pointer here, because this is called after
>>          * _mesa_update_state in the vbo module. */
>> -      if (ctx->VertexProgram._TnlProgram) {
>> +      if (!ctx->VertexProgram._Current || ctx->VertexProgram._TnlProgram) {
>>            ctx->NewState |= _NEW_VARYING_VP_INPUTS;
>>         }
>>         /*printf("%s %x\n", __FUNCTION__, varying_inputs);*/
>> --
>> 1.7.11.4
>>
>> _______________________________________________
>> mesa-dev mailing list
>> mesa-dev at lists.freedesktop.org
>> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
>



More information about the mesa-dev mailing list