[Mesa-dev] [PATCH] intel: Fix segfault in intel_texsubimage_tiled_memcpy
Kenneth Graunke
kenneth at whitecape.org
Wed Sep 26 23:08:44 PDT 2012
On 09/26/2012 11:22 AM, Chad Versace wrote:
> The function segfaulted when a game called glTexSubImage2D on a texture
> with internalformat/format/type = GL_SLUMINANCE8/GL_BGRA/GL_UNSIGNED_BYTE.
Wait, is that what it was doing? Specifying a four component format but
a single component (and sRGB, and deprecated) internal format? That's
truly bizarre...wonder what on earth it's trying to do.
> The function only supports MESA_FORMAT_ARGB8888 and returns early if it
> detects an unsupported format. Clearly, its detection condition was
> insufficient. This patch fixes it to explicity check for
> MESA_FORMAT_ARGB8888.
>
> CC: Kenneth Graunke <kenneth at whitecape.org>
> Signed-off-by: Chad Versace <chad.versace at linux.intel.com>
Your patch seems reasonable and does fix the problem I was seeing.
Thanks for the prompt response!
Reviewed-and-tested-by: Kenneth Graunke <kenneth at whitecape.org>
> ---
> src/mesa/drivers/dri/intel/intel_tex_subimage.c | 3 +--
> 1 file changed, 1 insertion(+), 2 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
> index d3a8736..aa6f237 100644
> --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c
> +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
> @@ -199,8 +199,7 @@ intel_texsubimage_tiled_memcpy(struct gl_context * ctx,
> * varying the arithmetic loop below.
> */
> if (!intel->has_llc ||
> - format != GL_BGRA ||
> - type != GL_UNSIGNED_BYTE ||
> + texImage->TexFormat != MESA_FORMAT_ARGB8888 ||
> texImage->TexObject->Target != GL_TEXTURE_2D ||
> texImage->Level != 0 ||
> pixels == NULL ||
>
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