[Mesa-dev] [PATCH v5 1/1] intel: add support for ANGLE_texture_compression_dxt.

Brian Paul brianp at vmware.com
Fri Sep 28 06:54:14 PDT 2012


On 09/28/2012 03:52 AM, Oliver McFadden wrote:
> Signed-off-by: Oliver McFadden<oliver.mcfadden at linux.intel.com>
> ---
> v5: reuse the _EXT defines instead of defining new _ANGLE defines.
> v5: removed unnessacary enum in glxextensions.h

"unnessacary"


>
>   src/mapi/glapi/gen/es_EXT.xml                 |    6 ++++++
>   src/mesa/drivers/dri/intel/intel_extensions.c |    1 +
>   src/mesa/main/APIspec.xml                     |    3 +++
>   src/mesa/main/extensions.c                    |    3 +++
>   src/mesa/main/glformats.c                     |    6 ++++--
>   src/mesa/main/mtypes.h                        |    1 +
>   src/mesa/main/texformat.c                     |    9 ++++++---
>   src/mesa/main/teximage.c                      |   11 +++++++++++
>   8 files changed, 35 insertions(+), 5 deletions(-)
>
> diff --git a/src/mapi/glapi/gen/es_EXT.xml b/src/mapi/glapi/gen/es_EXT.xml
> index fc2ec62..2698110 100644
> --- a/src/mapi/glapi/gen/es_EXT.xml
> +++ b/src/mapi/glapi/gen/es_EXT.xml
> @@ -731,4 +731,10 @@
>       <enum name="RG8_EXT"                                  value="0x822B"/>
>   </category>
>
> +<!-- 111. GL_ANGLE_texture_compression_dxt -->
> +<category name="ANGLE_texture_compression_dxt" number="111">
> +<enum name="COMPRESSED_RGBA_S3TC_DXT3_ANGLE"        value="0x83F2"/>
> +<enum name="COMPRESSED_RGBA_S3TC_DXT5_ANGLE"        value="0x83F3"/>
> +</category>
> +
>   </OpenGLAPI>
> diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
> index 89f6c1e..8a46488 100755
> --- a/src/mesa/drivers/dri/intel/intel_extensions.c
> +++ b/src/mesa/drivers/dri/intel/intel_extensions.c
> @@ -182,6 +182,7 @@ intelInitExtensions(struct gl_context *ctx)
>      }
>
>      if (intel->ctx.Mesa_DXTn) {
> +      ctx->Extensions.ANGLE_texture_compression_dxt = true;
>         ctx->Extensions.EXT_texture_compression_s3tc = true;
>         ctx->Extensions.S3_s3tc = true;
>      }
> diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
> index a65c5c5..c396952 100644
> --- a/src/mesa/main/APIspec.xml
> +++ b/src/mesa/main/APIspec.xml
> @@ -2172,6 +2172,9 @@
>   	<category name="NV_draw_buffers"/>
>   	<category name="NV_read_buffer"/>
>
> +	<!-- GL_ANGLE_texture_compression_dxt -->
> +	<category name="ANGLE_texture_compression_dxt"/>
> +
>   	<function name="DrawBuffersNV" template="DrawBuffers"/>
>   	<function name="ReadBufferNV" template="ReadBuffer"/>
>
> diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
> index bd7c7ba..4971ebc 100644
> --- a/src/mesa/main/extensions.c
> +++ b/src/mesa/main/extensions.c
> @@ -195,6 +195,8 @@ static const struct extension extension_table[] = {
>      { "GL_EXT_texture3D",                           o(EXT_texture3D),                           GLL,            1996 },
>      { "GL_EXT_texture_array",                       o(EXT_texture_array),                       GL,             2006 },
>      { "GL_EXT_texture_compression_dxt1",            o(EXT_texture_compression_s3tc),            GL | ES1 | ES2, 2004 },
> +   { "GL_ANGLE_texture_compression_dxt3",          o(ANGLE_texture_compression_dxt),           ES2,            2011 },
> +   { "GL_ANGLE_texture_compression_dxt5",          o(ANGLE_texture_compression_dxt),           ES2,            2011 },
>      { "GL_EXT_texture_compression_latc",            o(EXT_texture_compression_latc),            GL,             2006 },
>      { "GL_EXT_texture_compression_rgtc",            o(ARB_texture_compression_rgtc),            GL,             2004 },
>      { "GL_EXT_texture_compression_s3tc",            o(EXT_texture_compression_s3tc),            GL,             2000 },
> @@ -480,6 +482,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
>      ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;
>      _mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1");
>      if (ctx->Mesa_DXTn) {
> +      ctx->Extensions.ANGLE_texture_compression_dxt = GL_TRUE;
>         _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
>         _mesa_enable_extension(ctx, "GL_S3_s3tc");
>      }
> diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
> index 04029c0..ccdf56b 100644
> --- a/src/mesa/main/glformats.c
> +++ b/src/mesa/main/glformats.c
> @@ -791,8 +791,10 @@ _mesa_is_compressed_format(struct gl_context *ctx, GLenum format)
>         return ctx->Extensions.EXT_texture_compression_s3tc;
>      case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
>      case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
> -      return _mesa_is_desktop_gl(ctx)
> -&&  ctx->Extensions.EXT_texture_compression_s3tc;
> +      return (_mesa_is_desktop_gl(ctx)&&
> +	      ctx->Extensions.EXT_texture_compression_s3tc) ||
> +	     (ctx->API == API_OPENGLES2&&
> +	      ctx->Extensions.ANGLE_texture_compression_dxt);
>      case GL_RGB_S3TC:
>      case GL_RGB4_S3TC:
>      case GL_RGBA_S3TC:
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index ba43e57..e790e18 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -2946,6 +2946,7 @@ struct gl_extensions
>      GLboolean dummy;  /* don't remove this! */
>      GLboolean dummy_true;  /* Set true by _mesa_init_extensions(). */
>      GLboolean dummy_false; /* Set false by _mesa_init_extensions(). */
> +   GLboolean ANGLE_texture_compression_dxt;
>      GLboolean ARB_ES2_compatibility;
>      GLboolean ARB_base_instance;
>      GLboolean ARB_blend_func_extended;
> diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
> index 17270ba..cc3687e 100644
> --- a/src/mesa/main/texformat.c
> +++ b/src/mesa/main/texformat.c
> @@ -302,7 +302,8 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
>         }
>      }
>
> -   if (ctx->Extensions.EXT_texture_compression_s3tc) {
> +   if (ctx->Extensions.EXT_texture_compression_s3tc ||
> +       ctx->Extensions.ANGLE_texture_compression_dxt) {
>         switch (internalFormat) {
>            case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
>   	    RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
> @@ -604,12 +605,14 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
>   	    RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
>               break;
>            case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
> -            if (ctx->Extensions.EXT_texture_compression_s3tc)
> +            if (ctx->Extensions.EXT_texture_compression_s3tc ||
> +		ctx->Extensions.ANGLE_texture_compression_dxt)

Given what Ian said, don't you need an API==ES2 check here too?


>   	       RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3);
>   	    RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
>               break;
>            case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
> -            if (ctx->Extensions.EXT_texture_compression_s3tc)
> +            if (ctx->Extensions.EXT_texture_compression_s3tc ||
> +		ctx->Extensions.ANGLE_texture_compression_dxt)

and here?


>   	       RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT5);
>   	    RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
>               break;
> diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
> index afda0ea..b046b9f 100644
> --- a/src/mesa/main/teximage.c
> +++ b/src/mesa/main/teximage.c
> @@ -203,6 +203,17 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
>         }
>      }
>
> +   /* GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE&&  GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE */
> +   if (ctx->Extensions.ANGLE_texture_compression_dxt) {

and here?

> +      switch (internalFormat) {
> +         case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
> +         case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
> +            return GL_RGBA;
> +         default:
> +            ; /* fallthrough */
> +      }
> +   }
> +
>      if (ctx->Extensions.S3_s3tc) {
>         switch (internalFormat) {
>            case GL_RGB_S3TC:



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