[Mesa-dev] [PATCH 3/4] st/wgl: make stw_current_context() non-static
Jose Fonseca
jfonseca at vmware.com
Thu Apr 4 07:38:43 PDT 2013
----- Original Message -----
> ---
> src/gallium/state_trackers/wgl/stw_context.c | 2 +-
> src/gallium/state_trackers/wgl/stw_context.h | 4 +++-
> 2 files changed, 4 insertions(+), 2 deletions(-)
>
> diff --git a/src/gallium/state_trackers/wgl/stw_context.c
> b/src/gallium/state_trackers/wgl/stw_context.c
> index 1488bee..5e5b41f 100644
> --- a/src/gallium/state_trackers/wgl/stw_context.c
> +++ b/src/gallium/state_trackers/wgl/stw_context.c
> @@ -48,7 +48,7 @@
> #include "stw_tls.h"
>
>
> -static INLINE struct stw_context *
> +struct stw_context *
> stw_current_context(void)
> {
> struct st_context_iface *st;
> diff --git a/src/gallium/state_trackers/wgl/stw_context.h
> b/src/gallium/state_trackers/wgl/stw_context.h
> index 07a5c7d..2a4afb6 100644
> --- a/src/gallium/state_trackers/wgl/stw_context.h
> +++ b/src/gallium/state_trackers/wgl/stw_context.h
> @@ -28,7 +28,7 @@
> #ifndef STW_CONTEXT_H
> #define STW_CONTEXT_H
>
> -#include <windows.h>
> +#include "stw_icd.h"
Alternatively, you could pre-declare "struct stw_context;" here.
> struct stw_framebuffer;
> struct st_context_iface;
Either way,
Reviewed-by: Jose Fonseca <jfonseca at vmware.com>
Jose
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