[Mesa-dev] [PATCH 3/3] glsl/linker: Adapt flat varying handling in preparation for geometry shaders.
Paul Berry
stereotype441 at gmail.com
Sat Apr 6 19:49:38 PDT 2013
When a varying is consumed by transform feedback, but is not used by
the fragment shader, assign_varying_locations() sets its interpolation
type to "flat" in order to ensure that lower_packed_varyings never has
to deal with non-flat integral varyings (the GLSL spec doesn't require
integral vertex outputs to be flat if they aren't consumed by the
fragment shader).
A similar situation will arise when geometry shader support is added,
since the GLSL spec only requires integral vertex shader outputs to be
flat when they are consumed by the geometry shader. This patch
modifies the linker to handle this situation too.
---
src/glsl/link_varyings.cpp | 30 ++++++++++++++++++++----------
1 file changed, 20 insertions(+), 10 deletions(-)
diff --git a/src/glsl/link_varyings.cpp b/src/glsl/link_varyings.cpp
index 431d8fd..7e90beb 100644
--- a/src/glsl/link_varyings.cpp
+++ b/src/glsl/link_varyings.cpp
@@ -541,7 +541,7 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog,
class varying_matches
{
public:
- varying_matches(bool disable_varying_packing);
+ varying_matches(bool disable_varying_packing, bool consumer_is_fs);
~varying_matches();
void record(ir_variable *producer_var, ir_variable *consumer_var);
unsigned assign_locations();
@@ -621,11 +621,15 @@ private:
* it was allocated.
*/
unsigned matches_capacity;
+
+ const bool consumer_is_fs;
};
-varying_matches::varying_matches(bool disable_varying_packing)
- : disable_varying_packing(disable_varying_packing)
+varying_matches::varying_matches(bool disable_varying_packing,
+ bool consumer_is_fs)
+ : disable_varying_packing(disable_varying_packing),
+ consumer_is_fs(consumer_is_fs)
{
/* Note: this initial capacity is rather arbitrarily chosen to be large
* enough for many cases without wasting an unreasonable amount of space.
@@ -672,12 +676,12 @@ varying_matches::record(ir_variable *producer_var, ir_variable *consumer_var)
return;
}
- if (consumer_var == NULL) {
- /* Since there is no consumer_var, the interpolation type of this
- * varying cannot possibly affect rendering. Also, since the GL spec
- * only requires integer varyings to be "flat" when they are fragment
- * shader inputs, it is possible that this variable is non-flat and is
- * (or contains) an integer.
+ if (consumer_var == NULL || !consumer_is_fs) {
+ /* Since this varying is not being consumed by the fragment shader, its
+ * interpolation type varying cannot possibly affect rendering. Also,
+ * since the GL spec only requires integer varyings to be "flat" when
+ * they are fragment shader inputs, it is possible that this variable is
+ * non-flat and is (or contains) an integer.
*
* lower_packed_varyings requires all integer varyings to flat,
* regardless of where they appear. We can trivially satisfy that
@@ -685,6 +689,11 @@ varying_matches::record(ir_variable *producer_var, ir_variable *consumer_var)
*/
producer_var->centroid = false;
producer_var->interpolation = INTERP_QUALIFIER_FLAT;
+
+ if (consumer_var) {
+ consumer_var->centroid = false;
+ consumer_var->interpolation = INTERP_QUALIFIER_FLAT;
+ }
}
if (this->num_matches == this->matches_capacity) {
@@ -979,7 +988,8 @@ assign_varying_locations(struct gl_context *ctx,
{
const unsigned producer_base = VARYING_SLOT_VAR0;
const unsigned consumer_base = VARYING_SLOT_VAR0;
- varying_matches matches(ctx->Const.DisableVaryingPacking);
+ varying_matches matches(ctx->Const.DisableVaryingPacking,
+ consumer && consumer->Type == GL_FRAGMENT_SHADER);
hash_table *tfeedback_candidates
= hash_table_ctor(0, hash_table_string_hash, hash_table_string_compare);
hash_table *consumer_inputs
--
1.8.2
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