[Mesa-dev] [PATCH 02/17] i965: Generalize computation of VUE map in preparation for GS.

Eric Anholt eric at anholt.net
Mon Apr 8 09:30:00 PDT 2013


Paul Berry <stereotype441 at gmail.com> writes:

> This patch modifies the arguments to brw_compute_vue_map() so that
> they no longer bake in the assumption that we are generating a VUE map
> for vertex shader outputs.  It also makes the function non-static so
> that we can re-use it for geometry shader outputs.

Reviewed-by: Eric Anholt <eric at anholt.net>
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