[Mesa-dev] [PATCH] glsl: Fix ir_print_visitor's handling of interpolation qualifiers.

Ian Romanick idr at freedesktop.org
Mon Apr 8 10:23:12 PDT 2013


On 04/06/2013 07:20 PM, Paul Berry wrote:
> This patch updates the interp[] array to match the enum
> glsl_interp_qualifier.

Can we use STATIC_ASSERT to make sure these arrays are at least the 
correct size?

> ---
>   src/glsl/ir_print_visitor.cpp | 2 +-
>   1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/glsl/ir_print_visitor.cpp b/src/glsl/ir_print_visitor.cpp
> index 597d281..8b445dc 100644
> --- a/src/glsl/ir_print_visitor.cpp
> +++ b/src/glsl/ir_print_visitor.cpp
> @@ -149,7 +149,7 @@ void ir_print_visitor::visit(ir_variable *ir)
>      const char *const mode[] = { "", "uniform ", "shader_in ", "shader_out ",
>                                   "in ", "out ", "inout ",
>   			        "const_in ", "sys ", "temporary " };
> -   const char *const interp[] = { "", "flat", "noperspective" };
> +   const char *const interp[] = { "", "smooth", "flat", "noperspective" };
>
>      printf("(%s%s%s%s) ",
>   	  cent, inv, mode[ir->mode], interp[ir->interpolation]);
>



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