[Mesa-dev] [PATCH] intel: Remove the texture_tiling driconf option.
Eric Anholt
eric at anholt.net
Mon Apr 8 14:12:28 PDT 2013
Kenneth Graunke <kenneth at whitecape.org> writes:
> This option can force textures to be untiled. However, on Gen6+, depth
> buffers must be Y-tiled. MSAA buffers also must be Y-tiled. So setting
> this option on even a trivial application like glxgears causes assertion
> failures in a debug build, and likely GPU hangs in a release build.
>
> It's just giving users a license to shoot themselves in the foot.
>
> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Long long ago, it was occasionally useful for testing. No more.
Reviewed-by: Eric Anholt <eric at anholt.net>
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