[Mesa-dev] [PATCH] glsl: Fix (and validate) comment above glsl_type::name.

Paul Berry stereotype441 at gmail.com
Tue Apr 9 21:01:10 PDT 2013


The comment above glsl_type::name claimed that it could sometimes be
NULL.  This was wrong--it is never NULL.  Many error handling paths
would segfault if it were.

Fix the comment and add assertions to validate that it really is never
NULL.
---
 src/glsl/glsl_types.cpp | 4 ++++
 src/glsl/glsl_types.h   | 3 +--
 2 files changed, 5 insertions(+), 2 deletions(-)

diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp
index 419761a..df9c5d3 100644
--- a/src/glsl/glsl_types.cpp
+++ b/src/glsl/glsl_types.cpp
@@ -57,6 +57,7 @@ glsl_type::glsl_type(GLenum gl_type,
    length(0)
 {
    init_ralloc_type_ctx();
+   assert(name != NULL);
    this->name = ralloc_strdup(this->mem_ctx, name);
    /* Neither dimension is zero or both dimensions are zero.
     */
@@ -75,6 +76,7 @@ glsl_type::glsl_type(GLenum gl_type,
    length(0)
 {
    init_ralloc_type_ctx();
+   assert(name != NULL);
    this->name = ralloc_strdup(this->mem_ctx, name);
    memset(& fields, 0, sizeof(fields));
 }
@@ -91,6 +93,7 @@ glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields,
    unsigned int i;
 
    init_ralloc_type_ctx();
+   assert(name != NULL);
    this->name = ralloc_strdup(this->mem_ctx, name);
    this->fields.structure = ralloc_array(this->mem_ctx,
 					 glsl_struct_field, length);
@@ -114,6 +117,7 @@ glsl_type::glsl_type(const glsl_struct_field *fields, unsigned num_fields,
    unsigned int i;
 
    init_ralloc_type_ctx();
+   assert(name != NULL);
    this->name = ralloc_strdup(this->mem_ctx, name);
    this->fields.structure = ralloc_array(this->mem_ctx,
 					 glsl_struct_field, length);
diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h
index 2f3b19f..31e3dd2 100644
--- a/src/glsl/glsl_types.h
+++ b/src/glsl/glsl_types.h
@@ -132,8 +132,7 @@ struct glsl_type {
    /**
     * Name of the data type
     *
-    * This may be \c NULL for anonymous structures, for arrays, or for
-    * function types.
+    * Will never be \c NULL.
     */
    const char *name;
 
-- 
1.8.2.1



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