[Mesa-dev] [PATCH 13/14] mesa: don't flush vertices and don't flag _NEW_COLOR in ClearColor, ClearIndex
Marek Olšák
maraeo at gmail.com
Mon Apr 15 06:17:38 PDT 2013
---
src/mesa/main/clear.c | 49 ++++++++++++-------------------------------------
1 file changed, 12 insertions(+), 37 deletions(-)
diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c
index af94333..596b3a1 100644
--- a/src/mesa/main/clear.c
+++ b/src/mesa/main/clear.c
@@ -46,10 +46,6 @@ _mesa_ClearIndex( GLfloat c )
{
GET_CURRENT_CONTEXT(ctx);
- if (ctx->Color.ClearIndex == (GLuint) c)
- return;
-
- FLUSH_VERTICES(ctx, _NEW_COLOR);
ctx->Color.ClearIndex = (GLuint) c;
}
@@ -71,19 +67,12 @@ _mesa_ClearIndex( GLfloat c )
void GLAPIENTRY
_mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
{
- GLfloat tmp[4];
GET_CURRENT_CONTEXT(ctx);
- tmp[0] = red;
- tmp[1] = green;
- tmp[2] = blue;
- tmp[3] = alpha;
-
- if (TEST_EQ_4V(tmp, ctx->Color.ClearColor.f))
- return; /* no change */
-
- FLUSH_VERTICES(ctx, _NEW_COLOR);
- COPY_4V(ctx->Color.ClearColor.f, tmp);
+ ctx->Color.ClearColor.f[0] = red;
+ ctx->Color.ClearColor.f[1] = green;
+ ctx->Color.ClearColor.f[2] = blue;
+ ctx->Color.ClearColor.f[3] = alpha;
}
@@ -93,19 +82,12 @@ _mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
void GLAPIENTRY
_mesa_ClearColorIiEXT(GLint r, GLint g, GLint b, GLint a)
{
- GLint tmp[4];
GET_CURRENT_CONTEXT(ctx);
- tmp[0] = r;
- tmp[1] = g;
- tmp[2] = b;
- tmp[3] = a;
-
- if (TEST_EQ_4V(tmp, ctx->Color.ClearColor.i))
- return; /* no change */
-
- FLUSH_VERTICES(ctx, _NEW_COLOR);
- COPY_4V(ctx->Color.ClearColor.i, tmp);
+ ctx->Color.ClearColor.i[0] = r;
+ ctx->Color.ClearColor.i[1] = g;
+ ctx->Color.ClearColor.i[2] = b;
+ ctx->Color.ClearColor.i[3] = a;
}
@@ -115,19 +97,12 @@ _mesa_ClearColorIiEXT(GLint r, GLint g, GLint b, GLint a)
void GLAPIENTRY
_mesa_ClearColorIuiEXT(GLuint r, GLuint g, GLuint b, GLuint a)
{
- GLuint tmp[4];
GET_CURRENT_CONTEXT(ctx);
- tmp[0] = r;
- tmp[1] = g;
- tmp[2] = b;
- tmp[3] = a;
-
- if (TEST_EQ_4V(tmp, ctx->Color.ClearColor.ui))
- return; /* no change */
-
- FLUSH_VERTICES(ctx, _NEW_COLOR);
- COPY_4V(ctx->Color.ClearColor.ui, tmp);
+ ctx->Color.ClearColor.ui[0] = r;
+ ctx->Color.ClearColor.ui[1] = g;
+ ctx->Color.ClearColor.ui[2] = b;
+ ctx->Color.ClearColor.ui[3] = a;
}
--
1.7.10.4
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