[Mesa-dev] [PATCH v2] r600g: Workaround for a harware bug with nested loops on Cayman
Vadim Girlin
vadimgirlin at gmail.com
Mon Apr 15 23:46:31 PDT 2013
On 04/15/2013 11:22 PM, Martin Andersson wrote:
> There is a hardware bug on Cayman where a BREAK/CONTINUE followed by
> LOOP_STARTxxx for nested loops may put the branch stack into a state
> such that ALU_PUSH_BEFORE doesn't work as expected. Workaround this
> by replacing the ALU_PUSH_BEFORE with a PUSH + ALU
>
> Fixes piglit tests EXT_transform_feedback/order*
>
> v2: Use existing loop count and improve comment
> ---
> src/gallium/drivers/r600/r600_shader.c | 17 ++++++++++++++---
> 1 file changed, 14 insertions(+), 3 deletions(-)
>
> diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
> index 6dbca50..f4398fd 100644
> --- a/src/gallium/drivers/r600/r600_shader.c
> +++ b/src/gallium/drivers/r600/r600_shader.c
> @@ -5490,7 +5490,7 @@ static int tgsi_opdst(struct r600_shader_ctx *ctx)
> return 0;
> }
>
> -static int emit_logic_pred(struct r600_shader_ctx *ctx, int opcode)
> +static int emit_logic_pred(struct r600_shader_ctx *ctx, int opcode, int alu_type)
> {
> struct r600_bytecode_alu alu;
> int r;
> @@ -5510,7 +5510,7 @@ static int emit_logic_pred(struct r600_shader_ctx *ctx, int opcode)
>
> alu.last = 1;
>
> - r = r600_bytecode_add_alu_type(ctx->bc, &alu, CF_OP_ALU_PUSH_BEFORE);
> + r = r600_bytecode_add_alu_type(ctx->bc, &alu, alu_type);
> if (r)
> return r;
> return 0;
> @@ -5730,7 +5730,18 @@ static void break_loop_on_flag(struct r600_shader_ctx *ctx, unsigned fc_sp)
>
> static int tgsi_if(struct r600_shader_ctx *ctx)
> {
> - emit_logic_pred(ctx, ALU_OP2_PRED_SETNE_INT);
> + int alu_type = CF_OP_ALU_PUSH_BEFORE;
> +
> + /* There is a hardware bug on Cayman where a BREAK/CONTINUE followed by
> + * LOOP_STARTxxx for nested loops may put the branch stack into a state
> + * such that ALU_PUSH_BEFORE doesn't work as expected. Workaround this
> + * by replacing the ALU_PUSH_BEFORE with a PUSH + ALU */
> + if (ctx->bc->chip_class == CAYMAN && ctx->bc->stack.loop > 1) {
> + r600_bytecode_add_cfinst(ctx->bc, CF_OP_PUSH);
Oh, it seems I overlooked potential issue here: jump address for PUSH is
not set properly, so I guess there will be GPU lockups in case of a
jump. Ideally we could set it to jump over the whole IF-ENDIF block if
there are no active threads, but I think it's a rare case, so simplest
fix is to avoid computation of the address and set jump address for PUSH
to the next instruction, like this:
ctx->bc->cf_last->cf_addr = ctx->bc->cf_last->id + 2;
We can improve it later but anyway ALU_PUSH_BEFORE never jumped at all
so I think at least we won't have any serious performance regressions.
Everything else looks ok, so I think I'll commit your patch with this
change soon if there are no objections.
Vadim
> + alu_type = CF_OP_ALU;
> + }
> +
> + emit_logic_pred(ctx, ALU_OP2_PRED_SETNE_INT, alu_type);
>
> r600_bytecode_add_cfinst(ctx->bc, CF_OP_JUMP);
>
>
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