[Mesa-dev] [PATCH] intel: Don't dereference a NULL pointer of calloc fails
Kenneth Graunke
kenneth at whitecape.org
Tue Apr 16 10:19:39 PDT 2013
On 04/16/2013 09:32 AM, Ian Romanick wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
>
> The caller of NewTextureObject does the right thing if NULL is returned,
> so this function should do the right thing too.
>
> NOTE: This is a candidate for stable branches.
>
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
> src/mesa/drivers/dri/intel/intel_tex.c | 4 ++++
> 1 file changed, 4 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c
> index 1564f6c..9bba989 100644
> --- a/src/mesa/drivers/dri/intel/intel_tex.c
> +++ b/src/mesa/drivers/dri/intel/intel_tex.c
> @@ -35,6 +35,10 @@ intelNewTextureObject(struct gl_context * ctx, GLuint name, GLenum target)
> (void) ctx;
>
> DBG("%s\n", __FUNCTION__);
> +
> + if (obj == NULL)
> + return NULL;
> +
> _mesa_initialize_texture_object(&obj->base, name, target);
>
> obj->needs_validate = true;
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
More information about the mesa-dev
mailing list