[Mesa-dev] [PATCH] ralloc: don't write to memory in case of alloc fail.
Dave Airlie
airlied at gmail.com
Tue Apr 16 18:08:33 PDT 2013
From: Dave Airlie <airlied at redhat.com>
For some reason I made this happen under indirect rendering,
I think we might have a leak, valgrind gave out, so I said I'd
fix the basic problem.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/glsl/ralloc.c | 2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/src/glsl/ralloc.c b/src/glsl/ralloc.c
index 59e71c4..0281642 100644
--- a/src/glsl/ralloc.c
+++ b/src/glsl/ralloc.c
@@ -108,6 +108,8 @@ ralloc_size(const void *ctx, size_t size)
{
void *block = calloc(1, size + sizeof(ralloc_header));
+ if (unlikely(block == NULL))
+ return NULL;
ralloc_header *info = (ralloc_header *) block;
ralloc_header *parent = ctx != NULL ? get_header(ctx) : NULL;
--
1.7.1
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