[Mesa-dev] [PATCH v2] mesa: fix type comparison errors in sub-texture error checking code
Tapani Pälli
tapani.palli at intel.com
Wed Apr 17 23:21:27 PDT 2013
patch fixes a crash that happens if glTexSubImage2D is called with a
negative xoffset.
NOTE: This is a candidate for stable branches.
Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
---
v2: corrected xoffset cast to happen before sign + added more checks
src/mesa/main/teximage.c | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 784b389..1a144e2 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1536,13 +1536,13 @@ error_check_subtexture_dimensions(struct gl_context *ctx,
}
/* check xoffset and width */
- if (xoffset < -destImage->Border) {
+ if (xoffset < - (GLint) destImage->Border) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s%dD(xoffset)",
function, dims);
return GL_TRUE;
}
- if (xoffset + subWidth > destImage->Width) {
+ if (xoffset + subWidth > (GLint) destImage->Width) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s%dD(xoffset+width)",
function, dims);
return GL_TRUE;
@@ -1556,7 +1556,7 @@ error_check_subtexture_dimensions(struct gl_context *ctx,
function, dims);
return GL_TRUE;
}
- if (yoffset + subHeight > destImage->Height) {
+ if (yoffset + subHeight > (GLint) destImage->Height) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s%dD(yoffset+height)",
function, dims);
return GL_TRUE;
@@ -1595,13 +1595,13 @@ error_check_subtexture_dimensions(struct gl_context *ctx,
}
/* size must be multiple of bw by bh or equal to whole texture size */
- if ((subWidth % bw != 0) && subWidth != destImage->Width) {
+ if ((subWidth % bw != 0) && subWidth != (GLint) destImage->Width) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s%dD(width = %d)", function, dims, subWidth);
return GL_TRUE;
}
- if ((subHeight % bh != 0) && subHeight != destImage->Height) {
+ if ((subHeight % bh != 0) && subHeight != (GLint) destImage->Height) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s%dD(height = %d)", function, dims, subHeight);
return GL_TRUE;
--
1.8.1.4
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