[Mesa-dev] [PATCH 4/5] i915: Always enable GL 2.0 support.
Eric Anholt
eric at anholt.net
Thu Apr 18 08:40:06 PDT 2013
There's no point in shipping a non-GL2 driver today.
---
src/mesa/drivers/dri/intel/intel_extensions.c | 8 ++------
src/mesa/drivers/dri/intel/intel_screen.c | 27 +++----------------------
2 files changed, 5 insertions(+), 30 deletions(-)
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
index 1ad728a..879d0a5 100755
--- a/src/mesa/drivers/dri/intel/intel_extensions.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions.c
@@ -175,12 +175,8 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.ATI_separate_stencil = true;
ctx->Extensions.ATI_texture_env_combine3 = true;
ctx->Extensions.NV_texture_env_combine4 = true;
-
- if (driQueryOptionb(&intel->optionCache, "fragment_shader"))
- ctx->Extensions.ARB_fragment_shader = true;
-
- if (driQueryOptionb(&intel->optionCache, "stub_occlusion_query"))
- ctx->Extensions.ARB_occlusion_query = true;
+ ctx->Extensions.ARB_fragment_shader = true;
+ ctx->Extensions.ARB_occlusion_query = true;
}
if (intel->ctx.Mesa_DXTn
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 00e7bc6..8d0f378 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -63,10 +63,6 @@ PUBLIC const char __driConfigOptions[] =
DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")
DRI_CONF_OPT_END
- DRI_CONF_OPT_BEGIN(fragment_shader, bool, true)
- DRI_CONF_DESC(en, "Enable limited ARB_fragment_shader support on 915/945.")
- DRI_CONF_OPT_END
-
DRI_CONF_SECTION_END
DRI_CONF_SECTION_QUALITY
DRI_CONF_FORCE_S3TC_ENABLE(false)
@@ -81,17 +77,13 @@ PUBLIC const char __driConfigOptions[] =
DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS(false)
DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED(false)
- DRI_CONF_OPT_BEGIN(stub_occlusion_query, bool, false)
- DRI_CONF_DESC(en, "Enable stub ARB_occlusion_query support on 915/945.")
- DRI_CONF_OPT_END
-
DRI_CONF_OPT_BEGIN(shader_precompile, bool, true)
DRI_CONF_DESC(en, "Perform code generation at shader link time.")
DRI_CONF_OPT_END
DRI_CONF_SECTION_END
DRI_CONF_END;
-const GLuint __driNConfigOptions = 16;
+const GLuint __driNConfigOptions = 14;
#include "intel_batchbuffer.h"
#include "intel_buffers.h"
@@ -1230,23 +1222,10 @@ set_max_gl_versions(struct intel_screen *screen)
screen->max_gl_es2_version = 20;
break;
case 3: {
- bool has_fragment_shader = driQueryOptionb(&screen->optionCache, "fragment_shader");
- bool has_occlusion_query = driQueryOptionb(&screen->optionCache, "stub_occlusion_query");
-
screen->max_gl_core_version = 0;
screen->max_gl_es1_version = 11;
-
- if (has_fragment_shader && has_occlusion_query) {
- screen->max_gl_compat_version = 21;
- } else {
- screen->max_gl_compat_version = 14;
- }
-
- if (has_fragment_shader) {
- screen->max_gl_es2_version = 20;
- } else {
- screen->max_gl_es2_version = 0;
- }
+ screen->max_gl_compat_version = 21;
+ screen->max_gl_es2_version = 20;
break;
}
--
1.7.10.4
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