[Mesa-dev] [PATCH 1/2] util/prim: fix decomposed counts for adjacency primitives

Zack Rusin zackr at vmware.com
Thu Apr 18 03:16:56 PDT 2013


Signed-off-by: Zack Rusin <zackr at vmware.com>
---
 src/gallium/auxiliary/util/u_prim.h |    8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/src/gallium/auxiliary/util/u_prim.h b/src/gallium/auxiliary/util/u_prim.h
index 99bb66c..507d12e 100644
--- a/src/gallium/auxiliary/util/u_prim.h
+++ b/src/gallium/auxiliary/util/u_prim.h
@@ -190,13 +190,13 @@ u_decomposed_prims_for_vertices(int primitive, int vertices)
    case PIPE_PRIM_TRIANGLE_FAN:
       return (vertices > 2) ? vertices - 2 : 0;
    case PIPE_PRIM_LINES_ADJACENCY:
-      return vertices / 2;
+      return vertices / 4;
    case PIPE_PRIM_LINE_STRIP_ADJACENCY:
-      return (vertices > 1) ? vertices - 1 : 0;
+      return (vertices > 3) ? vertices - 3 : 0;
    case PIPE_PRIM_TRIANGLES_ADJACENCY:
-      return vertices / 3;
+      return vertices / 6;
    case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
-      return (vertices > 2) ? vertices - 2 : 0;
+      return (vertices > 5) ? 1 + (vertices - 6)/2 : 0;
    case PIPE_PRIM_QUADS:
       return vertices / 4;
    case PIPE_PRIM_QUAD_STRIP:
-- 
1.7.10.4



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