[Mesa-dev] i915c vs i915g piglit run

Kenneth Graunke kenneth at whitecape.org
Fri Apr 19 14:21:14 PDT 2013


On 04/19/2013 11:07 AM, Marek Olšák wrote:
> It depends on what you need the sw fallback for. Stippling and
> smoothing is accelerated. Maybe emulating fragment shaders with too
> many instructions?
>
> Marek

Yeah - it needs to correctly fall back to software for shaders that 
exceed instruction limits.

--Ken



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