[Mesa-dev] [PATCH 03/17] glsl: parse in/out types for interface blocks

Kenneth Graunke kenneth at whitecape.org
Sun Apr 21 10:56:35 PDT 2013


On 04/19/2013 12:35 PM, Jordan Justen wrote:
> Previously only 'uniform' was allowed for uniform blocks.
>
> Now, in/out can be parsed, but it will only be allowed for
> GLSL >= 150.
>
> Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
> Reviewed-by: Eric Anholt <eric at anholt.net>

Patch 3 is:
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>


More information about the mesa-dev mailing list