[Mesa-dev] [PATCH 13/17] mesa: Remove the Map field from texture images.

Eric Anholt eric at anholt.net
Mon Apr 22 09:14:54 PDT 2013


---
 src/mesa/swrast/s_context.h |    1 -
 1 file changed, 1 deletion(-)

diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h
index 509759e..3e007b0 100644
--- a/src/mesa/swrast/s_context.h
+++ b/src/mesa/swrast/s_context.h
@@ -149,7 +149,6 @@ struct swrast_texture_image
    GLint RowStride;
    void **ImageSlices;          /**< if 3D texture: array [Depth] of offsets to
                                      each 2D slice in 'Data', in texels */
-   GLubyte *Map;		/**< Pointer to mapped image memory */
 
    /** Malloc'd texture memory */
    GLubyte *Buffer;
-- 
1.7.10.4



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