[Mesa-dev] [PATCH 13/17] mesa: Remove the Map field from texture images.
Eric Anholt
eric at anholt.net
Mon Apr 22 09:14:54 PDT 2013
---
src/mesa/swrast/s_context.h | 1 -
1 file changed, 1 deletion(-)
diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h
index 509759e..3e007b0 100644
--- a/src/mesa/swrast/s_context.h
+++ b/src/mesa/swrast/s_context.h
@@ -149,7 +149,6 @@ struct swrast_texture_image
GLint RowStride;
void **ImageSlices; /**< if 3D texture: array [Depth] of offsets to
each 2D slice in 'Data', in texels */
- GLubyte *Map; /**< Pointer to mapped image memory */
/** Malloc'd texture memory */
GLubyte *Buffer;
--
1.7.10.4
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