[Mesa-dev] [PATCH 08/17] swrast: Replace use of teximage Map in 1D/2D paths with ImageSlices[0].
Eric Anholt
eric at anholt.net
Mon Apr 22 09:14:49 PDT 2013
This gets us ready for the Map field to die.
---
src/mesa/swrast/s_texfetch_tmp.h | 4 ++--
src/mesa/swrast/s_texfilter.c | 4 ++--
src/mesa/swrast/s_triangle.c | 8 ++++----
3 files changed, 8 insertions(+), 8 deletions(-)
diff --git a/src/mesa/swrast/s_texfetch_tmp.h b/src/mesa/swrast/s_texfetch_tmp.h
index e66de2d..c2fdb89 100644
--- a/src/mesa/swrast/s_texfetch_tmp.h
+++ b/src/mesa/swrast/s_texfetch_tmp.h
@@ -43,7 +43,7 @@
#if DIM == 1
#define TEXEL_ADDR( type, image, i, j, k, size ) \
- ((void) (j), (void) (k), ((type *)(image)->Map + (i) * (size)))
+ ((void) (j), (void) (k), ((type *)(image)->ImageSlices[0] + (i) * (size)))
#define FETCH(x) fetch_texel_1d_##x
@@ -51,7 +51,7 @@
#define TEXEL_ADDR( type, image, i, j, k, size ) \
((void) (k), \
- ((type *)(image)->Map + ((image)->RowStride * (j) + (i)) * (size)))
+ ((type *)(image)->ImageSlices[0] + ((image)->RowStride * (j) + (i)) * (size)))
#define FETCH(x) fetch_texel_2d_##x
diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c
index ae3ffe5..9c28bfe 100644
--- a/src/mesa/swrast/s_texfilter.c
+++ b/src/mesa/swrast/s_texfilter.c
@@ -1435,7 +1435,7 @@ opt_sample_rgb_2d(struct gl_context *ctx,
GLint i = IFLOOR(texcoords[k][0] * width) & colMask;
GLint j = IFLOOR(texcoords[k][1] * height) & rowMask;
GLint pos = (j << shift) | i;
- GLubyte *texel = swImg->Map + 3 * pos;
+ GLubyte *texel = swImg->ImageSlices[0] + 3 * pos;
rgba[k][RCOMP] = UBYTE_TO_FLOAT(texel[2]);
rgba[k][GCOMP] = UBYTE_TO_FLOAT(texel[1]);
rgba[k][BCOMP] = UBYTE_TO_FLOAT(texel[0]);
@@ -1480,7 +1480,7 @@ opt_sample_rgba_2d(struct gl_context *ctx,
const GLint col = IFLOOR(texcoords[i][0] * width) & colMask;
const GLint row = IFLOOR(texcoords[i][1] * height) & rowMask;
const GLint pos = (row << shift) | col;
- const GLuint texel = *((GLuint *) swImg->Map + pos);
+ const GLuint texel = *((GLuint *) swImg->ImageSlices[0] + pos);
rgba[i][RCOMP] = UBYTE_TO_FLOAT( (texel >> 24) );
rgba[i][GCOMP] = UBYTE_TO_FLOAT( (texel >> 16) & 0xff );
rgba[i][BCOMP] = UBYTE_TO_FLOAT( (texel >> 8) & 0xff );
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c
index f0b1d38..761c42d 100644
--- a/src/mesa/swrast/s_triangle.c
+++ b/src/mesa/swrast/s_triangle.c
@@ -133,7 +133,7 @@ _swrast_culltriangle( struct gl_context *ctx,
const GLfloat twidth = (GLfloat) texImg->Width; \
const GLfloat theight = (GLfloat) texImg->Height; \
const GLint twidth_log2 = texImg->WidthLog2; \
- const GLubyte *texture = (const GLubyte *) swImg->Map; \
+ const GLubyte *texture = (const GLubyte *) swImg->ImageSlices[0]; \
const GLint smask = texImg->Width - 1; \
const GLint tmask = texImg->Height - 1; \
ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \
@@ -191,7 +191,7 @@ _swrast_culltriangle( struct gl_context *ctx,
const GLfloat twidth = (GLfloat) texImg->Width; \
const GLfloat theight = (GLfloat) texImg->Height; \
const GLint twidth_log2 = texImg->WidthLog2; \
- const GLubyte *texture = (const GLubyte *) swImg->Map; \
+ const GLubyte *texture = (const GLubyte *) swImg->ImageSlices[0]; \
const GLint smask = texImg->Width - 1; \
const GLint tmask = texImg->Height - 1; \
ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \
@@ -547,7 +547,7 @@ affine_span(struct gl_context *ctx, SWspan *span,
swrast_texture_image_const(texImg); \
const GLfloat twidth = (GLfloat) texImg->Width; \
const GLfloat theight = (GLfloat) texImg->Height; \
- info.texture = (const GLchan *) swImg->Map; \
+ info.texture = (const GLchan *) swImg->ImageSlices[0]; \
info.twidth_log2 = texImg->WidthLog2; \
info.smask = texImg->Width - 1; \
info.tmask = texImg->Height - 1; \
@@ -814,7 +814,7 @@ fast_persp_span(struct gl_context *ctx, SWspan *span,
obj->Image[0][obj->BaseLevel]; \
const struct swrast_texture_image *swImg = \
swrast_texture_image_const(texImg); \
- info.texture = (const GLchan *) swImg->Map; \
+ info.texture = (const GLchan *) swImg->ImageSlices[0]; \
info.twidth_log2 = texImg->WidthLog2; \
info.smask = texImg->Width - 1; \
info.tmask = texImg->Height - 1; \
--
1.7.10.4
More information about the mesa-dev
mailing list