[Mesa-dev] [PATCH 03/16] glsl: Add new bit built-ins IR and prototypes from ARB_gpu_shader5.
Matt Turner
mattst88 at gmail.com
Mon Apr 22 17:08:19 PDT 2013
---
src/glsl/builtins/ir/bitCount.ir | 41 ++++++++++++++
src/glsl/builtins/ir/bitfieldExtract.ir | 57 ++++++++++++++++++++
src/glsl/builtins/ir/bitfieldInsert.ir | 65 +++++++++++++++++++++++
src/glsl/builtins/ir/bitfieldReverse.ir | 41 ++++++++++++++
src/glsl/builtins/ir/findLSB.ir | 41 ++++++++++++++
src/glsl/builtins/ir/findMSB.ir | 41 ++++++++++++++
src/glsl/builtins/profiles/ARB_gpu_shader5.glsl | 56 +++++++++++++++++++
7 files changed, 342 insertions(+), 0 deletions(-)
create mode 100644 src/glsl/builtins/ir/bitCount.ir
create mode 100644 src/glsl/builtins/ir/bitfieldExtract.ir
create mode 100644 src/glsl/builtins/ir/bitfieldInsert.ir
create mode 100644 src/glsl/builtins/ir/bitfieldReverse.ir
create mode 100644 src/glsl/builtins/ir/findLSB.ir
create mode 100644 src/glsl/builtins/ir/findMSB.ir
create mode 100644 src/glsl/builtins/profiles/ARB_gpu_shader5.glsl
diff --git a/src/glsl/builtins/ir/bitCount.ir b/src/glsl/builtins/ir/bitCount.ir
new file mode 100644
index 0000000..71fcae2
--- /dev/null
+++ b/src/glsl/builtins/ir/bitCount.ir
@@ -0,0 +1,41 @@
+((function bitCount
+ (signature int
+ (parameters
+ (declare (in) int value))
+ ((return (expression int bit_count (var_ref value)))))
+
+ (signature ivec2
+ (parameters
+ (declare (in) ivec2 value))
+ ((return (expression ivec2 bit_count (var_ref value)))))
+
+ (signature ivec3
+ (parameters
+ (declare (in) ivec3 value))
+ ((return (expression ivec3 bit_count (var_ref value)))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) ivec4 value))
+ ((return (expression ivec4 bit_count (var_ref value)))))
+
+ (signature int
+ (parameters
+ (declare (in) uint value))
+ ((return (expression int bit_count (var_ref value)))))
+
+ (signature ivec2
+ (parameters
+ (declare (in) uvec2 value))
+ ((return (expression ivec2 bit_count (var_ref value)))))
+
+ (signature ivec3
+ (parameters
+ (declare (in) uvec3 value))
+ ((return (expression ivec3 bit_count (var_ref value)))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) uvec4 value))
+ ((return (expression ivec4 bit_count (var_ref value)))))
+))
diff --git a/src/glsl/builtins/ir/bitfieldExtract.ir b/src/glsl/builtins/ir/bitfieldExtract.ir
new file mode 100644
index 0000000..0491c82
--- /dev/null
+++ b/src/glsl/builtins/ir/bitfieldExtract.ir
@@ -0,0 +1,57 @@
+((function bitfieldExtract
+ (signature int
+ (parameters
+ (declare (in) int value)
+ (declare (in) int offset)
+ (declare (in) int bits))
+ ((return (expression int bitfield_extract (var_ref value) (var_ref offset) (var_ref bits)))))
+
+ (signature ivec2
+ (parameters
+ (declare (in) ivec2 value)
+ (declare (in) int offset)
+ (declare (in) int bits))
+ ((return (expression ivec2 bitfield_extract (var_ref value) (var_ref offset) (var_ref bits)))))
+
+ (signature ivec3
+ (parameters
+ (declare (in) ivec3 value)
+ (declare (in) int offset)
+ (declare (in) int bits))
+ ((return (expression ivec3 bitfield_extract (var_ref value) (var_ref offset) (var_ref bits)))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) ivec4 value)
+ (declare (in) int offset)
+ (declare (in) int bits))
+ ((return (expression ivec4 bitfield_extract (var_ref value) (var_ref offset) (var_ref bits)))))
+
+ (signature uint
+ (parameters
+ (declare (in) uint value)
+ (declare (in) int offset)
+ (declare (in) int bits))
+ ((return (expression uint bitfield_extract (var_ref value) (var_ref offset) (var_ref bits)))))
+
+ (signature uvec2
+ (parameters
+ (declare (in) uvec2 value)
+ (declare (in) int offset)
+ (declare (in) int bits))
+ ((return (expression uvec2 bitfield_extract (var_ref value) (var_ref offset) (var_ref bits)))))
+
+ (signature uvec3
+ (parameters
+ (declare (in) uvec3 value)
+ (declare (in) int offset)
+ (declare (in) int bits))
+ ((return (expression uvec3 bitfield_extract (var_ref value) (var_ref offset) (var_ref bits)))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) uvec4 value)
+ (declare (in) int offset)
+ (declare (in) int bits))
+ ((return (expression uvec4 bitfield_extract (var_ref value) (var_ref offset) (var_ref bits)))))
+))
diff --git a/src/glsl/builtins/ir/bitfieldInsert.ir b/src/glsl/builtins/ir/bitfieldInsert.ir
new file mode 100644
index 0000000..2bb4442
--- /dev/null
+++ b/src/glsl/builtins/ir/bitfieldInsert.ir
@@ -0,0 +1,65 @@
+((function bitfieldInsert
+ (signature int
+ (parameters
+ (declare (in) int base)
+ (declare (in) int insert)
+ (declare (in) int offset)
+ (declare (in) int bits))
+ ((return (expression int bitfield_insert (var_ref base) (var_ref insert) (var_ref offset) (var_ref bits)))))
+
+ (signature ivec2
+ (parameters
+ (declare (in) ivec2 base)
+ (declare (in) ivec2 insert)
+ (declare (in) int offset)
+ (declare (in) int bits))
+ ((return (expression ivec2 bitfield_insert (var_ref base) (var_ref insert) (var_ref offset) (var_ref bits)))))
+
+ (signature ivec3
+ (parameters
+ (declare (in) ivec3 base)
+ (declare (in) ivec3 insert)
+ (declare (in) int offset)
+ (declare (in) int bits))
+ ((return (expression ivec3 bitfield_insert (var_ref base) (var_ref insert) (var_ref offset) (var_ref bits)))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) ivec4 base)
+ (declare (in) ivec4 insert)
+ (declare (in) int offset)
+ (declare (in) int bits))
+ ((return (expression ivec4 bitfield_insert (var_ref base) (var_ref insert) (var_ref offset) (var_ref bits)))))
+
+ (signature uint
+ (parameters
+ (declare (in) uint base)
+ (declare (in) uint insert)
+ (declare (in) int offset)
+ (declare (in) int bits))
+ ((return (expression uint bitfield_insert (var_ref base) (var_ref insert) (var_ref offset) (var_ref bits)))))
+
+ (signature uvec2
+ (parameters
+ (declare (in) uvec2 base)
+ (declare (in) uvec2 insert)
+ (declare (in) int offset)
+ (declare (in) int bits))
+ ((return (expression uvec2 bitfield_insert (var_ref base) (var_ref insert) (var_ref offset) (var_ref bits)))))
+
+ (signature uvec3
+ (parameters
+ (declare (in) uvec3 base)
+ (declare (in) uvec3 insert)
+ (declare (in) int offset)
+ (declare (in) int bits))
+ ((return (expression uvec3 bitfield_insert (var_ref base) (var_ref insert) (var_ref offset) (var_ref bits)))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) uvec4 base)
+ (declare (in) uvec4 insert)
+ (declare (in) int offset)
+ (declare (in) int bits))
+ ((return (expression uvec4 bitfield_insert (var_ref base) (var_ref insert) (var_ref offset) (var_ref bits)))))
+))
diff --git a/src/glsl/builtins/ir/bitfieldReverse.ir b/src/glsl/builtins/ir/bitfieldReverse.ir
new file mode 100644
index 0000000..f05c119
--- /dev/null
+++ b/src/glsl/builtins/ir/bitfieldReverse.ir
@@ -0,0 +1,41 @@
+((function bitfieldReverse
+ (signature int
+ (parameters
+ (declare (in) int value))
+ ((return (expression int bitfield_reverse (var_ref value)))))
+
+ (signature ivec2
+ (parameters
+ (declare (in) ivec2 value))
+ ((return (expression ivec2 bitfield_reverse (var_ref value)))))
+
+ (signature ivec3
+ (parameters
+ (declare (in) ivec3 value))
+ ((return (expression ivec3 bitfield_reverse (var_ref value)))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) ivec4 value))
+ ((return (expression ivec4 bitfield_reverse (var_ref value)))))
+
+ (signature uint
+ (parameters
+ (declare (in) uint value))
+ ((return (expression uint bitfield_reverse (var_ref value)))))
+
+ (signature uvec2
+ (parameters
+ (declare (in) uvec2 value))
+ ((return (expression uvec2 bitfield_reverse (var_ref value)))))
+
+ (signature uvec3
+ (parameters
+ (declare (in) uvec3 value))
+ ((return (expression uvec3 bitfield_reverse (var_ref value)))))
+
+ (signature uvec4
+ (parameters
+ (declare (in) uvec4 value))
+ ((return (expression uvec4 bitfield_reverse (var_ref value)))))
+))
diff --git a/src/glsl/builtins/ir/findLSB.ir b/src/glsl/builtins/ir/findLSB.ir
new file mode 100644
index 0000000..2ddbb7f
--- /dev/null
+++ b/src/glsl/builtins/ir/findLSB.ir
@@ -0,0 +1,41 @@
+((function findLSB
+ (signature int
+ (parameters
+ (declare (in) int value))
+ ((return (expression int find_lsb (var_ref value)))))
+
+ (signature ivec2
+ (parameters
+ (declare (in) ivec2 value))
+ ((return (expression ivec2 find_lsb (var_ref value)))))
+
+ (signature ivec3
+ (parameters
+ (declare (in) ivec3 value))
+ ((return (expression ivec3 find_lsb (var_ref value)))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) ivec4 value))
+ ((return (expression ivec4 find_lsb (var_ref value)))))
+
+ (signature int
+ (parameters
+ (declare (in) uint value))
+ ((return (expression int find_lsb (var_ref value)))))
+
+ (signature ivec2
+ (parameters
+ (declare (in) uvec2 value))
+ ((return (expression ivec2 find_lsb (var_ref value)))))
+
+ (signature ivec3
+ (parameters
+ (declare (in) uvec3 value))
+ ((return (expression ivec3 find_lsb (var_ref value)))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) uvec4 value))
+ ((return (expression ivec4 find_lsb (var_ref value)))))
+))
diff --git a/src/glsl/builtins/ir/findMSB.ir b/src/glsl/builtins/ir/findMSB.ir
new file mode 100644
index 0000000..24e270f
--- /dev/null
+++ b/src/glsl/builtins/ir/findMSB.ir
@@ -0,0 +1,41 @@
+((function findMSB
+ (signature int
+ (parameters
+ (declare (in) int value))
+ ((return (expression int find_msb (var_ref value)))))
+
+ (signature ivec2
+ (parameters
+ (declare (in) ivec2 value))
+ ((return (expression ivec2 find_msb (var_ref value)))))
+
+ (signature ivec3
+ (parameters
+ (declare (in) ivec3 value))
+ ((return (expression ivec3 find_msb (var_ref value)))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) ivec4 value))
+ ((return (expression ivec4 find_msb (var_ref value)))))
+
+ (signature int
+ (parameters
+ (declare (in) uint value))
+ ((return (expression int find_msb (var_ref value)))))
+
+ (signature ivec2
+ (parameters
+ (declare (in) uvec2 value))
+ ((return (expression ivec2 find_msb (var_ref value)))))
+
+ (signature ivec3
+ (parameters
+ (declare (in) uvec3 value))
+ ((return (expression ivec3 find_msb (var_ref value)))))
+
+ (signature ivec4
+ (parameters
+ (declare (in) uvec4 value))
+ ((return (expression ivec4 find_msb (var_ref value)))))
+))
diff --git a/src/glsl/builtins/profiles/ARB_gpu_shader5.glsl b/src/glsl/builtins/profiles/ARB_gpu_shader5.glsl
new file mode 100644
index 0000000..458300f
--- /dev/null
+++ b/src/glsl/builtins/profiles/ARB_gpu_shader5.glsl
@@ -0,0 +1,56 @@
+#version 150
+#extension GL_ARB_gpu_shader5 : enable
+
+int bitfieldExtract(int value, int offset, int bits);
+ivec2 bitfieldExtract(ivec2 value, int offset, int bits);
+ivec3 bitfieldExtract(ivec3 value, int offset, int bits);
+ivec4 bitfieldExtract(ivec4 value, int offset, int bits);
+uint bitfieldExtract(uint value, int offset, int bits);
+uvec2 bitfieldExtract(uvec2 value, int offset, int bits);
+uvec3 bitfieldExtract(uvec3 value, int offset, int bits);
+uvec4 bitfieldExtract(uvec4 value, int offset, int bits);
+
+int bitfieldInsert(int base, int insert, int offset, int bits);
+ivec2 bitfieldInsert(ivec2 base, ivec2 insert, int offset, int bits);
+ivec3 bitfieldInsert(ivec3 base, ivec3 insert, int offset, int bits);
+ivec4 bitfieldInsert(ivec4 base, ivec4 insert, int offset, int bits);
+uint bitfieldInsert(uint base, uint insert, int offset, int bits);
+uvec2 bitfieldInsert(uvec2 base, uvec2 insert, int offset, int bits);
+uvec3 bitfieldInsert(uvec3 base, uvec3 insert, int offset, int bits);
+uvec4 bitfieldInsert(uvec4 base, uvec4 insert, int offset, int bits);
+
+int bitfieldReverse(int value);
+ivec2 bitfieldReverse(ivec2 value);
+ivec3 bitfieldReverse(ivec3 value);
+ivec4 bitfieldReverse(ivec4 value);
+uint bitfieldReverse(uint value);
+uvec2 bitfieldReverse(uvec2 value);
+uvec3 bitfieldReverse(uvec3 value);
+uvec4 bitfieldReverse(uvec4 value);
+
+int bitCount(int value);
+ivec2 bitCount(ivec2 value);
+ivec3 bitCount(ivec3 value);
+ivec4 bitCount(ivec4 value);
+int bitCount(uint value);
+ivec2 bitCount(uvec2 value);
+ivec3 bitCount(uvec3 value);
+ivec4 bitCount(uvec4 value);
+
+int findLSB(int value);
+ivec2 findLSB(ivec2 value);
+ivec3 findLSB(ivec3 value);
+ivec4 findLSB(ivec4 value);
+int findLSB(uint value);
+ivec2 findLSB(uvec2 value);
+ivec3 findLSB(uvec3 value);
+ivec4 findLSB(uvec4 value);
+
+int findMSB(int value);
+ivec2 findMSB(ivec2 value);
+ivec3 findMSB(ivec3 value);
+ivec4 findMSB(ivec4 value);
+int findMSB(uint value);
+ivec2 findMSB(uvec2 value);
+ivec3 findMSB(uvec3 value);
+ivec4 findMSB(uvec4 value);
--
1.7.8.6
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