[Mesa-dev] [PATCH 2/5] r600g/compute: Don't use radeon_winsys::buffer_wait() after dispatching a kernel
Tom Stellard
tom at stellard.net
Mon Apr 22 20:24:28 PDT 2013
From: Tom Stellard <thomas.stellard at amd.com>
The state tracker should be responsible for waiting for the kernel to
finish.
---
src/gallium/drivers/r600/evergreen_compute.c | 6 ------
1 file changed, 6 deletions(-)
diff --git a/src/gallium/drivers/r600/evergreen_compute.c b/src/gallium/drivers/r600/evergreen_compute.c
index 58dc36d..05e5e3d 100644
--- a/src/gallium/drivers/r600/evergreen_compute.c
+++ b/src/gallium/drivers/r600/evergreen_compute.c
@@ -314,7 +314,6 @@ static void compute_emit_cs(struct r600_context *ctx, const uint *block_layout,
struct radeon_winsys_cs *cs = ctx->rings.gfx.cs;
unsigned flush_flags = 0;
int i;
- struct r600_resource *onebo = NULL;
struct evergreen_compute_resource *resources =
ctx->cs_shader_state.shader->resources;
@@ -390,7 +389,6 @@ static void compute_emit_cs(struct r600_context *ctx, const uint *block_layout,
}
if (resources[i].bo) {
- onebo = resources[i].bo;
evergreen_emit_ctx_reloc(ctx,
resources[i].bo,
resources[i].usage);
@@ -431,10 +429,6 @@ static void compute_emit_cs(struct r600_context *ctx, const uint *block_layout,
ctx->flags = 0;
COMPUTE_DBG(ctx->screen, "shader started\n");
-
- ctx->ws->buffer_wait(onebo->buf, 0);
-
- COMPUTE_DBG(ctx->screen, "...\n");
}
--
1.7.11.4
More information about the mesa-dev
mailing list