[Mesa-dev] [PATCH] i965: Avoid recompiles for fragment clamping on non-clamping APIs.
Kenneth Graunke
kenneth at whitecape.org
Tue Apr 23 17:41:22 PDT 2013
On 04/19/2013 10:54 AM, Eric Anholt wrote:
> Removes 75/78 state-dependent recompiles in GLB2.7 (the remaining 3 are
> due to FBO-rendering size predictions).
AFAICT ClampColor is not deprecated in OpenGL Core. It doesn't exist in
ES, though.
If you change it to _mesa_is_desktop_gl(ctx), you can have a R-b.
> ---
> src/mesa/drivers/dri/i965/brw_fs.cpp | 2 +-
> src/mesa/drivers/dri/i965/brw_vs.c | 2 +-
> 2 files changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
> index 5f659b1..66e78d0 100644
> --- a/src/mesa/drivers/dri/i965/brw_fs.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
> @@ -3153,7 +3153,7 @@ brw_fs_precompile(struct gl_context *ctx, struct gl_shader_program *prog)
> }
> }
>
> - key.clamp_fragment_color = true;
> + key.clamp_fragment_color = ctx->API == API_OPENGL_COMPAT;
>
> for (int i = 0; i < MAX_SAMPLERS; i++) {
> if (fp->Base.ShadowSamplers & (1 << i)) {
> diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
> index 998edb0..6eb916e 100644
> --- a/src/mesa/drivers/dri/i965/brw_vs.c
> +++ b/src/mesa/drivers/dri/i965/brw_vs.c
> @@ -564,7 +564,7 @@ brw_vs_precompile(struct gl_context *ctx, struct gl_shader_program *prog)
> memset(&key, 0, sizeof(key));
>
> key.base.program_string_id = bvp->id;
> - key.base.clamp_vertex_color = true;
> + key.base.clamp_vertex_color = ctx->API == API_OPENGL_COMPAT;
>
> for (int i = 0; i < MAX_SAMPLERS; i++) {
> if (vp->Base.ShadowSamplers & (1 << i)) {
>
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