[Mesa-dev] [PATCH 01/12] glsl: Add ir_binop_vector_extract
Ian Romanick
idr at freedesktop.org
Mon Apr 29 14:34:17 PDT 2013
On 04/27/2013 08:43 AM, Kenneth Graunke wrote:
> On 04/08/2013 03:24 PM, Ian Romanick wrote:
>> From: Ian Romanick <ian.d.romanick at intel.com>
>>
>> The new opcode is used to get a single field from a vector. The field
>> index may not be constant. This will eventually replace
>> ir_dereference_array of vectors. This is similar to the extractelement
>> instruction in LLVM IR.
>>
>> http://llvm.org/docs/LangRef.html#extractelement-instruction
>>
>> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
>> ---
>> src/glsl/ir.cpp | 5 +++++
>> src/glsl/ir.h | 10 +++++++++-
>> src/glsl/ir_constant_expression.cpp | 35
>> ++++++++++++++++++++++++++++++++---
>> src/glsl/ir_validate.cpp | 6 ++++++
>> src/mesa/program/ir_to_mesa.cpp | 1 +
>> 5 files changed, 53 insertions(+), 4 deletions(-)
>>
>> diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp
>> index 05b77da..f4596db 100644
>> --- a/src/glsl/ir.cpp
>> +++ b/src/glsl/ir.cpp
>> @@ -399,6 +399,10 @@ ir_expression::ir_expression(int op, ir_rvalue
>> *op0, ir_rvalue *op1)
>> this->type = op0->type;
>> break;
>>
>> + case ir_binop_vector_extract:
>> + this->type = op0->type->get_scalar_type();
>> + break;
>> +
>> default:
>> assert(!"not reached: missing automatic type setup for
>> ir_expression");
>> this->type = glsl_type::float_type;
>> @@ -505,6 +509,7 @@ static const char *const operator_strs[] = {
>> "pow",
>> "packHalf2x16_split",
>> "ubo_load",
>> + "vector_extract",
>> "lrp",
>> "vector",
>> };
>> diff --git a/src/glsl/ir.h b/src/glsl/ir.h
>> index 0c3e399..4da54fc 100644
>> --- a/src/glsl/ir.h
>> +++ b/src/glsl/ir.h
>> @@ -1115,9 +1115,17 @@ enum ir_expression_operation {
>> ir_binop_ubo_load,
>>
>> /**
>> + * Extract a scalar from a vector
>> + *
>> + * operand0 is the vector
>> + * operand1 is the index of the field to read from operand0
>> + */
>> + ir_binop_vector_extract,
>> +
>> + /**
>> * A sentinel marking the last of the binary operations.
>> */
>> - ir_last_binop = ir_binop_ubo_load,
>> + ir_last_binop = ir_binop_vector_extract,
>>
>> ir_triop_lrp,
>>
>> diff --git a/src/glsl/ir_constant_expression.cpp
>> b/src/glsl/ir_constant_expression.cpp
>> index c09e56a..e802e6c 100644
>> --- a/src/glsl/ir_constant_expression.cpp
>> +++ b/src/glsl/ir_constant_expression.cpp
>> @@ -391,9 +391,16 @@ ir_expression::constant_expression_value(struct
>> hash_table *variable_context)
>> }
>>
>> if (op[1] != NULL)
>> - assert(op[0]->type->base_type == op[1]->type->base_type ||
>> - this->operation == ir_binop_lshift ||
>> - this->operation == ir_binop_rshift);
>> + switch (this->operation) {
>> + case ir_binop_lshift:
>> + case ir_binop_rshift:
>> + case ir_binop_vector_extract:
>> + break;
>> +
>> + default:
>> + assert(op[0]->type->base_type == op[1]->type->base_type);
>> + break;
>> + }
>>
>> bool op0_scalar = op[0]->type->is_scalar();
>> bool op1_scalar = op[1] != NULL && op[1]->type->is_scalar();
>> @@ -1230,6 +1237,28 @@ ir_expression::constant_expression_value(struct
>> hash_table *variable_context)
>> }
>> break;
>>
>> + case ir_binop_vector_extract: {
>> + const int c = op[1]->value.i[0];
>
> Shouldn't we bounds check 'c' here? Otherwise you could walk off the
> end of the array and crash. Undefined behavior is fine (pick some
> random element), but crashing is bad.
>
> Otherwise patch 1 looks good...
> Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
This series has some issues. It regresses the (recently fixed) matrix
inversion tests, and I haven't had a chance to investigate why.
>> + switch (op[0]->type->base_type) {
>> + case GLSL_TYPE_UINT:
>> + data.u[0] = op[0]->value.u[c];
>> + break;
>> + case GLSL_TYPE_INT:
>> + data.i[0] = op[0]->value.i[c];
>> + break;
>> + case GLSL_TYPE_FLOAT:
>> + data.f[0] = op[0]->value.f[c];
>> + break;
>> + case GLSL_TYPE_BOOL:
>> + data.b[0] = op[0]->value.b[c];
>> + break;
>> + default:
>> + assert(0);
>> + }
>> + break;
>> + }
>> +
>> case ir_binop_bit_xor:
>> for (unsigned c = 0, c0 = 0, c1 = 0;
>> c < components;
>> diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp
>> index 699c192..83519cf 100644
>> --- a/src/glsl/ir_validate.cpp
>> +++ b/src/glsl/ir_validate.cpp
>> @@ -468,6 +468,12 @@ ir_validate::visit_leave(ir_expression *ir)
>> assert(ir->operands[1]->type == glsl_type::uint_type);
>> break;
>>
>> + case ir_binop_vector_extract:
>> + assert(ir->operands[0]->type->is_vector());
>> + assert(ir->operands[1]->type->is_scalar()
>> + && ir->operands[1]->type->is_integer());
>> + break;
>> +
>> case ir_triop_lrp:
>> assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
>> assert(ir->operands[0]->type == ir->operands[1]->type);
>> diff --git a/src/mesa/program/ir_to_mesa.cpp
>> b/src/mesa/program/ir_to_mesa.cpp
>> index 14cf5ba..7d351c0 100644
>> --- a/src/mesa/program/ir_to_mesa.cpp
>> +++ b/src/mesa/program/ir_to_mesa.cpp
>> @@ -1485,6 +1485,7 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
>> emit(ir, OPCODE_LRP, result_dst, op[2], op[1], op[0]);
>> break;
>>
>> + case ir_binop_vector_extract:
>> case ir_quadop_vector:
>> /* This operation should have already been handled.
>> */
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