[Mesa-dev] [PATCH] draw: don't crash if GS doesn't emit anything
Zack Rusin
zackr at vmware.com
Sat Apr 27 05:57:04 PDT 2013
Technically it's legal for geometry shader to not emit any
vertices. It's silly, but perfectly legal, so lets make draw
stop crashing if it happens.
Signed-off-by: Zack Rusin <zackr at vmware.com>
---
src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c | 9 +++++++++
.../auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c | 9 +++++++++
2 files changed, 18 insertions(+)
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
index 7b871c2..8d66c88 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
@@ -299,6 +299,15 @@ static void fetch_pipeline_generic( struct draw_pt_middle_end *middle,
}
}
}
+ if (prim_info->count == 0) {
+ debug_printf("GS/IA didn't emit any vertices!\n");
+
+ FREE(vert_info->verts);
+ if (free_prim_info) {
+ FREE(prim_info->primitive_lengths);
+ }
+ return;
+ }
/* Stream output needs to be done before clipping.
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c
index 0873e34..48fb616 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c
@@ -397,6 +397,15 @@ llvm_pipeline_generic( struct draw_pt_middle_end *middle,
}
}
}
+ if (prim_info->count == 0) {
+ debug_printf("GS/IA didn't emit any vertices!\n");
+
+ FREE(vert_info->verts);
+ if (free_prim_info) {
+ FREE(prim_info->primitive_lengths);
+ }
+ return;
+ }
/* stream output needs to be done before clipping */
draw_pt_so_emit( fpme->so_emit, vert_info, prim_info );
--
1.7.10.4
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