[Mesa-dev] [PATCH regression-fix 1/2] glsl: Fix NULL pointer dereferences when linking fails.
Kenneth Graunke
kenneth at whitecape.org
Fri Aug 2 01:39:08 PDT 2013
Commit 7cfefe6965d50 introduced a check for whether linked->Type equals
GL_GEOMETRY_SHADER. However, linked may be NULL due to an earlier error
condition.
Since the entire function after the error path is (or should be) guarded
by linked != NULL checks, we may as well just return early and remove
the checks.
Fixes crashes in 9 Piglit tests.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Cc: Paul Berry <stereotype441 at gmail.com>
---
src/glsl/linker.cpp | 12 ++++--------
1 file changed, 4 insertions(+), 8 deletions(-)
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index 94ea54c..f6b710e 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -1233,7 +1233,7 @@ link_intrastage_shaders(void *mem_ctx,
if (!link_function_calls(prog, linked, linking_shaders,
num_linking_shaders)) {
ctx->Driver.DeleteShader(ctx, linked);
- linked = NULL;
+ return NULL;
}
free(linking_shaders);
@@ -1241,8 +1241,7 @@ link_intrastage_shaders(void *mem_ctx,
/* At this point linked should contain all of the linked IR, so
* validate it to make sure nothing went wrong.
*/
- if (linked)
- validate_ir_tree(linked->ir);
+ validate_ir_tree(linked->ir);
/* Set the size of geometry shader input arrays */
if (linked->Type == GL_GEOMETRY_SHADER) {
@@ -1258,11 +1257,8 @@ link_intrastage_shaders(void *mem_ctx,
* unspecified sizes have a size specified. The size is inferred from the
* max_array_access field.
*/
- if (linked != NULL) {
- array_sizing_visitor v;
-
- v.run(linked->ir);
- }
+ array_sizing_visitor v;
+ v.run(linked->ir);
return linked;
}
--
1.8.3.4
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