[Mesa-dev] [PATCH 0/4] Mark slices for depth resolve with layered rendering

Chad Versace chad.versace at linux.intel.com
Fri Aug 2 18:23:06 PDT 2013


On 07/29/2013 04:18 PM, Jordan Justen wrote:
> How does this sub-series look as an alternative to
> "[PATCH v2 12/13] intel_mipmap_tree: all layers need hiz resolves
>   with layered rendering"
>
> Jordan Justen (4):
>    i965: add intel_miptree_set_all_slices_need_depth_resolve
>    i965: add intel_renderbuffer_att_set_needs_depth_resolve
>    i965 clear/draw: set renderbuffer attachment as needing depth resolve
>    intel_fbo: remove unused intel_renderbuffer hiz functions
>
>   src/mesa/drivers/dri/i965/brw_clear.c         |    3 ++-
>   src/mesa/drivers/dri/i965/brw_draw.c          |    3 ++-
>   src/mesa/drivers/dri/i965/intel_fbo.c         |   35 +++++++++++--------------
>   src/mesa/drivers/dri/i965/intel_fbo.h         |    5 +---
>   src/mesa/drivers/dri/i965/intel_mipmap_tree.c |   12 +++++++++
>   src/mesa/drivers/dri/i965/intel_mipmap_tree.h |    4 +++
>   6 files changed, 36 insertions(+), 26 deletions(-)

Series is
Reviewed-by: Chad Versace <chad.versace at linux.intel.com>



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