[Mesa-dev] [RFC PATCH 05/10] i965/clip: Enable interpolation of clip distances
Chris Forbes
chrisf at ijw.co.nz
Sat Aug 3 19:59:49 PDT 2013
Previously we had disabled interpolation of the clip distances as a
special case, since they were unused.
Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
---
src/mesa/drivers/dri/i965/brw_clip_util.c | 10 +++-------
1 file changed, 3 insertions(+), 7 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_clip_util.c b/src/mesa/drivers/dri/i965/brw_clip_util.c
index 8500b8b..2ba4dcb 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_util.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_util.c
@@ -256,13 +256,9 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(1));
else
brw_MOV(p, deref_4f(dest_ptr, delta), deref_4f(v0_ptr, delta));
- } else if (varying == VARYING_SLOT_PSIZ ||
- varying == VARYING_SLOT_CLIP_DIST0 ||
- varying == VARYING_SLOT_CLIP_DIST1) {
- /* PSIZ doesn't need interpolation because it isn't used by the
- * fragment shader. CLIP_DIST0 and CLIP_DIST1 don't need
- * intepolation because on pre-GEN6, these are just placeholder VUE
- * slots that don't perform any action.
+ } else if (varying == VARYING_SLOT_PSIZ) {
+ /* PSIZ doesn't need interpolation because it isn't used by the
+ * fragment shader.
*/
} else if (varying < VARYING_SLOT_MAX) {
/* This is a true vertex result (and not a special value for the VUE
--
1.8.3.4
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