[Mesa-dev] OpenGL ES only configuration (without "desktop" OpenGL support)

Matt Turner mattst88 at gmail.com
Tue Aug 6 15:54:57 PDT 2013


On Tue, Aug 6, 2013 at 2:13 PM, Siarhei Siamashka
<siarhei.siamashka at gmail.com> wrote:
> Hello,
>
> Some months ago, the commit "configure.ac: Allow OpenGL ES1 and ES2 only
> with enabled OpenGL" dropped support for the OpenGL-free configuration.
>
>     http://lists.freedesktop.org/archives/mesa-dev/2013-February/033909.html
>     http://lists.freedesktop.org/archives/mesa-commit/2013-February/041708.html
>
> Could this be possibly reverted to allow me to continue "shooting
> myself in the foot"? The support for OpenGL ES is pretty horrible
> in the open source software. One nice exception is Qt5 which is doing
> pretty well. But the rest of the software does not generally work out
> of the box without patches or tweaks. You can also hardly find a
> problem-free OpenGL ES compatible open source game (other than Quake3).
>
> I have an open feature request for Gentoo, which is a very configurable
> Linux distribution and should not have any troubles working either with
> or without OpenGL (the choice is up to the user):
>
>     https://bugs.gentoo.org/show_bug.cgi?id=476524
>
> But if upstream Mesa treats this configuration as unsupported, then I
> also don't see it progressing anywhere in Gentoo. So could you please
> re-consider this decision?

As far as I'm aware, ES without Desktop GL is disallowed only because
it was discovered to be broken, which is because no one working on
Mesa appears to test it.

If you can test it (and provide patches when you notice that it's
broken) I don't have a problem with allowing ES-only builds.


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