[Mesa-dev] [Bug 54805] gl_ClipVertex support horribly broken with software TNL

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Aug 7 18:30:31 PDT 2013


https://bugs.freedesktop.org/show_bug.cgi?id=54805

Ian Romanick <idr at freedesktop.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Assignee|kenneth at whitecape.org       |mesa-dev at lists.freedesktop.
                   |                            |org
                 CC|                            |brianp at vmware.com
            Summary|[Bisected regression        |gl_ClipVertex support
                   |i915]Piglit                 |horribly broken with
                   |spec_glsl-1.20_execution_cl |software TNL
                   |ipping_vs-clip-vertex-const |
                   |-reject fails               |
          Component|Drivers/DRI/i915            |Mesa core
             Blocks|67224                       |

--- Comment #9 from Ian Romanick <idr at freedesktop.org> ---
All the DIFFERING_SIGN business is just a red herring, and this isn't a real
regression.  It was just dumb luck that vs-clip-vertex-const-reject.shader_test
ever passed.  I tried several of the other vs-clip-vertex-* tests pass.  None
of them pass because the clip code always uses gl_Position for clipping instead
of gl_ClipVertex.

I'm removing this from the blocker list and updating the summary.

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