[Mesa-dev] [Bug 54805] gl_ClipVertex support horribly broken with software TNL
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Aug 7 18:30:31 PDT 2013
https://bugs.freedesktop.org/show_bug.cgi?id=54805
Ian Romanick <idr at freedesktop.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Assignee|kenneth at whitecape.org |mesa-dev at lists.freedesktop.
| |org
CC| |brianp at vmware.com
Summary|[Bisected regression |gl_ClipVertex support
|i915]Piglit |horribly broken with
|spec_glsl-1.20_execution_cl |software TNL
|ipping_vs-clip-vertex-const |
|-reject fails |
Component|Drivers/DRI/i915 |Mesa core
Blocks|67224 |
--- Comment #9 from Ian Romanick <idr at freedesktop.org> ---
All the DIFFERING_SIGN business is just a red herring, and this isn't a real
regression. It was just dumb luck that vs-clip-vertex-const-reject.shader_test
ever passed. I tried several of the other vs-clip-vertex-* tests pass. None
of them pass because the clip code always uses gl_Position for clipping instead
of gl_ClipVertex.
I'm removing this from the blocker list and updating the summary.
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