[Mesa-dev] OpenGL ES only configuration (without "desktop" OpenGL support)
Ian Romanick
idr at freedesktop.org
Thu Aug 8 16:19:28 PDT 2013
On 08/06/2013 02:13 PM, Siarhei Siamashka wrote:
> Hello,
>
> Some months ago, the commit "configure.ac: Allow OpenGL ES1 and ES2 only
> with enabled OpenGL" dropped support for the OpenGL-free configuration.
>
> http://lists.freedesktop.org/archives/mesa-dev/2013-February/033909.html
> http://lists.freedesktop.org/archives/mesa-commit/2013-February/041708.html
>
> Could this be possibly reverted to allow me to continue "shooting
> myself in the foot"? The support for OpenGL ES is pretty horrible
> in the open source software. One nice exception is Qt5 which is doing
> pretty well. But the rest of the software does not generally work out
> of the box without patches or tweaks. You can also hardly find a
> problem-free OpenGL ES compatible open source game (other than Quake3).
>
> I have an open feature request for Gentoo, which is a very configurable
> Linux distribution and should not have any troubles working either with
> or without OpenGL (the choice is up to the user):
>
> https://bugs.gentoo.org/show_bug.cgi?id=476524
>
> But if upstream Mesa treats this configuration as unsupported, then I
> also don't see it progressing anywhere in Gentoo. So could you please
> re-consider this decision?
We've removed all of the #ifdef code inside Mesa that would have made
any difference. It was a nightmare to maintain, and we almost always
got it wrong... because nobody was testing that configuration. The only
thing this is possibly going to gain you is a trivial amount of build
time (by not building libGL, etc.).
> Thanks.
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