[Mesa-dev] [PATCH 0/9] Fix a bunch of little GLSL compiler problems
Ian Romanick
idr at freedesktop.org
Fri Aug 9 16:38:32 PDT 2013
This series fixes a bunch of little things that we were doing
incorrectly in the compiler front end. These were mostly related to the
handling of unsized arrays and precision qualifiers.
With these changes, all of the tests in the piglit groups glslparsertest
(+1), glsl-es-1.00 (+4, counting new tests on the piglit list), and
glsl-es-3.00 (+4, counting a fix to a false-pass on the piglit list)
pass!
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