[Mesa-dev] [PATCH 2/4] glsl: Add abs() to ir_builder.
Matt Turner
mattst88 at gmail.com
Mon Aug 12 13:25:57 PDT 2013
---
src/glsl/ir_builder.cpp | 6 ++++++
src/glsl/ir_builder.h | 1 +
2 files changed, 7 insertions(+)
diff --git a/src/glsl/ir_builder.cpp b/src/glsl/ir_builder.cpp
index 5e1da17..06b6a8c 100644
--- a/src/glsl/ir_builder.cpp
+++ b/src/glsl/ir_builder.cpp
@@ -219,6 +219,12 @@ saturate(operand a)
new(mem_ctx) ir_constant(0.0f));
}
+ir_expression *
+abs(operand a)
+{
+ return expr(ir_unop_abs, a);
+}
+
ir_expression*
equal(operand a, operand b)
{
diff --git a/src/glsl/ir_builder.h b/src/glsl/ir_builder.h
index 59985be..49c2a73 100644
--- a/src/glsl/ir_builder.h
+++ b/src/glsl/ir_builder.h
@@ -133,6 +133,7 @@ ir_expression *round_even(operand a);
ir_expression *dot(operand a, operand b);
ir_expression *clamp(operand a, operand b, operand c);
ir_expression *saturate(operand a);
+ir_expression *abs(operand a);
ir_expression *equal(operand a, operand b);
ir_expression *less(operand a, operand b);
--
1.8.3.2
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