On Fre, 2013-08-16 at 03:29 +0200, Marek Olšák wrote: > v2: bind FMASK textures to shader resource slots 16..31 This series is Reviewed-by: Michel Dänzer <michel.daenzer at amd.com> -- Earthling Michel Dänzer | http://www.amd.com Libre software enthusiast | Debian, X and DRI developer