[Mesa-dev] [PATCH 1/3] i965: Move GL_APPLE_object_purgeable functionality into a new file.

Ian Romanick idr at freedesktop.org
Fri Aug 16 12:19:56 PDT 2013


On 08/14/2013 12:06 PM, Kenneth Graunke wrote:
> GL_APPLE_object_purgeable creates a mechanism for marking OpenGL objects
> as "purgeable" so they can be thrown away when system resources become
> scarce.  It specifically applies to buffer objects, textures, and
> renderbuffers.
>
> The intel_buffer_objects.c file provides core functionality for GL
> buffer objects, such as MapBufferRange and CopyBufferSubData.  Having
> texture and renderbuffer functionality in that file is a bit strange.
>
> The 2010 copyright on the new file is because Chris Wilson first added
> this code in January 2010 (commit 755915fa).
>
> Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
> ---
>   src/mesa/drivers/dri/i965/Makefile.sources       |   1 +
>   src/mesa/drivers/dri/i965/brw_context.h          |   3 +
>   src/mesa/drivers/dri/i965/brw_object_purgeable.c | 173 +++++++++++++++++++++++
>   src/mesa/drivers/dri/i965/intel_buffer_objects.c | 136 ------------------
>   4 files changed, 177 insertions(+), 136 deletions(-)
>   create mode 100644 src/mesa/drivers/dri/i965/brw_object_purgeable.c
>
> diff --git a/src/mesa/drivers/dri/i965/Makefile.sources b/src/mesa/drivers/dri/i965/Makefile.sources
> index ac8487b..c92573f 100644
> --- a/src/mesa/drivers/dri/i965/Makefile.sources
> +++ b/src/mesa/drivers/dri/i965/Makefile.sources
> @@ -65,6 +65,7 @@ i965_FILES = \
>   	brw_interpolation_map.c \
>   	brw_lower_texture_gradients.cpp \
>   	brw_misc_state.c \
> +	brw_object_purgeable.c \
>   	brw_program.c \
>   	brw_primitive_restart.c \
>   	brw_queryobj.c \
> diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
> index 00dd2b4..e788d14 100644
> --- a/src/mesa/drivers/dri/i965/brw_context.h
> +++ b/src/mesa/drivers/dri/i965/brw_context.h
> @@ -1305,6 +1305,9 @@ void brw_get_depthstencil_tile_masks(struct intel_mipmap_tree *depth_mt,
>   void brw_workaround_depthstencil_alignment(struct brw_context *brw,
>                                              GLbitfield clear_mask);
>
> +/* brw_object_purgeable.c */
> +void brw_init_object_purgeable_functions(struct dd_function_table *functions);
> +
>   /*======================================================================
>    * brw_queryobj.c
>    */
> diff --git a/src/mesa/drivers/dri/i965/brw_object_purgeable.c b/src/mesa/drivers/dri/i965/brw_object_purgeable.c
> new file mode 100644
> index 0000000..4630416
> --- /dev/null
> +++ b/src/mesa/drivers/dri/i965/brw_object_purgeable.c
> @@ -0,0 +1,173 @@
> +/*
> + * Copyright © 2010 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + */
> +
> +/**
> + * @file brw_object_purgeable.c
> + *
> + * The driver implementation of the GL_APPLE_object_purgeable extension.
> + */
> +
> +#include "main/imports.h"
> +#include "main/mtypes.h"
> +#include "main/macros.h"
> +#include "main/bufferobj.h"
> +
> +#include "brw_context.h"
> +#include "intel_buffer_objects.h"
> +#include "intel_fbo.h"
> +#include "intel_mipmap_tree.h"
> +
> +static GLenum
> +intel_buffer_purgeable(drm_intel_bo *buffer)
> +{
> +   int retained = 0;
> +
> +   if (buffer != NULL)
> +      retained = drm_intel_bo_madvise(buffer, I915_MADV_DONTNEED);
> +
> +   return retained ? GL_VOLATILE_APPLE : GL_RELEASED_APPLE;
> +}
> +
> +static GLenum
> +intel_buffer_object_purgeable(struct gl_context * ctx,
> +                              struct gl_buffer_object *obj,
> +                              GLenum option)
> +{
> +   struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
> +
> +   if (intel_obj->buffer != NULL)
> +      return intel_buffer_purgeable(intel_obj->buffer);
> +
> +   if (option == GL_RELEASED_APPLE) {
> +      return GL_RELEASED_APPLE;
> +   } else {
> +      /* XXX Create the buffer and madvise(MADV_DONTNEED)? */
> +      struct brw_context *brw = brw_context(ctx);
> +      drm_intel_bo *bo = intel_bufferobj_buffer(brw, intel_obj, INTEL_READ);
> +
> +      return intel_buffer_purgeable(bo);
> +   }
> +}
> +
> +static GLenum
> +intel_texture_object_purgeable(struct gl_context * ctx,
> +                               struct gl_texture_object *obj,
> +                               GLenum option)
> +{
> +   struct intel_texture_object *intel;
> +
> +   (void) ctx;
> +   (void) option;
> +
> +   intel = intel_texture_object(obj);
> +   if (intel->mt == NULL || intel->mt->region == NULL)
> +      return GL_RELEASED_APPLE;
> +
> +   return intel_buffer_purgeable(intel->mt->region->bo);
> +}
> +
> +static GLenum
> +intel_render_object_purgeable(struct gl_context * ctx,
> +                              struct gl_renderbuffer *obj,
> +                              GLenum option)
> +{
> +   struct intel_renderbuffer *intel;
> +
> +   (void) ctx;
> +   (void) option;
> +
> +   intel = intel_renderbuffer(obj);
> +   if (intel->mt == NULL)
> +      return GL_RELEASED_APPLE;
> +
> +   return intel_buffer_purgeable(intel->mt->region->bo);
> +}
> +
> +static GLenum
> +intel_buffer_unpurgeable(drm_intel_bo *buffer)
> +{
> +   int retained;
> +
> +   retained = 0;
> +   if (buffer != NULL)
> +      retained = drm_intel_bo_madvise(buffer, I915_MADV_WILLNEED);
> +
> +   return retained ? GL_RETAINED_APPLE : GL_UNDEFINED_APPLE;
> +}
> +
> +static GLenum
> +intel_buffer_object_unpurgeable(struct gl_context * ctx,
> +                                struct gl_buffer_object *obj,
> +                                GLenum option)
> +{
> +   (void) ctx;
> +   (void) option;
> +
> +   return intel_buffer_unpurgeable(intel_buffer_object(obj)->buffer);
> +}
> +
> +static GLenum
> +intel_texture_object_unpurgeable(struct gl_context * ctx,
> +                                 struct gl_texture_object *obj,
> +                                 GLenum option)
> +{
> +   struct intel_texture_object *intel;
> +
> +   (void) ctx;
> +   (void) option;
> +
> +   intel = intel_texture_object(obj);
> +   if (intel->mt == NULL || intel->mt->region == NULL)
> +      return GL_UNDEFINED_APPLE;
> +
> +   return intel_buffer_unpurgeable(intel->mt->region->bo);
> +}
> +
> +static GLenum
> +intel_render_object_unpurgeable(struct gl_context * ctx,
> +                                struct gl_renderbuffer *obj,
> +                                GLenum option)
> +{
> +   struct intel_renderbuffer *intel;
> +
> +   (void) ctx;
> +   (void) option;
> +
> +   intel = intel_renderbuffer(obj);
> +   if (intel->mt == NULL)
> +      return GL_UNDEFINED_APPLE;
> +
> +   return intel_buffer_unpurgeable(intel->mt->region->bo);
> +}
> +
> +void
> +brw_init_object_purgeable_functions(struct dd_function_table *functions)

Shouldn't this new function be called from somewhere?

> +{
> +   functions->BufferObjectPurgeable = intel_buffer_object_purgeable;
> +   functions->TextureObjectPurgeable = intel_texture_object_purgeable;
> +   functions->RenderObjectPurgeable = intel_render_object_purgeable;
> +
> +   functions->BufferObjectUnpurgeable = intel_buffer_object_unpurgeable;
> +   functions->TextureObjectUnpurgeable = intel_texture_object_unpurgeable;
> +   functions->RenderObjectUnpurgeable = intel_render_object_unpurgeable;
> +}
> diff --git a/src/mesa/drivers/dri/i965/intel_buffer_objects.c b/src/mesa/drivers/dri/i965/intel_buffer_objects.c
> index 0b4782b..740913b 100644
> --- a/src/mesa/drivers/dri/i965/intel_buffer_objects.c
> +++ b/src/mesa/drivers/dri/i965/intel_buffer_objects.c
> @@ -35,11 +35,6 @@
>   #include "intel_blit.h"
>   #include "intel_buffer_objects.h"
>   #include "intel_batchbuffer.h"
> -#include "intel_fbo.h"
> -#include "intel_mipmap_tree.h"
> -#include "intel_regions.h"
> -
> -#include "brw_context.h"
>
>   static GLboolean
>   intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj);
> @@ -590,129 +585,6 @@ intel_bufferobj_copy_subdata(struct gl_context *ctx,
>      intel_batchbuffer_emit_mi_flush(brw);
>   }
>
> -static GLenum
> -intel_buffer_purgeable(drm_intel_bo *buffer)
> -{
> -   int retained = 0;
> -
> -   if (buffer != NULL)
> -      retained = drm_intel_bo_madvise (buffer, I915_MADV_DONTNEED);
> -
> -   return retained ? GL_VOLATILE_APPLE : GL_RELEASED_APPLE;
> -}
> -
> -static GLenum
> -intel_buffer_object_purgeable(struct gl_context * ctx,
> -                              struct gl_buffer_object *obj,
> -                              GLenum option)
> -{
> -   struct intel_buffer_object *intel_obj = intel_buffer_object (obj);
> -
> -   if (intel_obj->buffer != NULL)
> -      return intel_buffer_purgeable(intel_obj->buffer);
> -
> -   if (option == GL_RELEASED_APPLE) {
> -      return GL_RELEASED_APPLE;
> -   } else {
> -      /* XXX Create the buffer and madvise(MADV_DONTNEED)? */
> -      struct brw_context *brw = brw_context(ctx);
> -      drm_intel_bo *bo = intel_bufferobj_buffer(brw, intel_obj, INTEL_READ);
> -
> -      return intel_buffer_purgeable(bo);
> -   }
> -}
> -
> -static GLenum
> -intel_texture_object_purgeable(struct gl_context * ctx,
> -                               struct gl_texture_object *obj,
> -                               GLenum option)
> -{
> -   struct intel_texture_object *intel;
> -
> -   (void) ctx;
> -   (void) option;
> -
> -   intel = intel_texture_object(obj);
> -   if (intel->mt == NULL || intel->mt->region == NULL)
> -      return GL_RELEASED_APPLE;
> -
> -   return intel_buffer_purgeable(intel->mt->region->bo);
> -}
> -
> -static GLenum
> -intel_render_object_purgeable(struct gl_context * ctx,
> -                              struct gl_renderbuffer *obj,
> -                              GLenum option)
> -{
> -   struct intel_renderbuffer *intel;
> -
> -   (void) ctx;
> -   (void) option;
> -
> -   intel = intel_renderbuffer(obj);
> -   if (intel->mt == NULL)
> -      return GL_RELEASED_APPLE;
> -
> -   return intel_buffer_purgeable(intel->mt->region->bo);
> -}
> -
> -static GLenum
> -intel_buffer_unpurgeable(drm_intel_bo *buffer)
> -{
> -   int retained;
> -
> -   retained = 0;
> -   if (buffer != NULL)
> -      retained = drm_intel_bo_madvise (buffer, I915_MADV_WILLNEED);
> -
> -   return retained ? GL_RETAINED_APPLE : GL_UNDEFINED_APPLE;
> -}
> -
> -static GLenum
> -intel_buffer_object_unpurgeable(struct gl_context * ctx,
> -                                struct gl_buffer_object *obj,
> -                                GLenum option)
> -{
> -   (void) ctx;
> -   (void) option;
> -
> -   return intel_buffer_unpurgeable(intel_buffer_object (obj)->buffer);
> -}
> -
> -static GLenum
> -intel_texture_object_unpurgeable(struct gl_context * ctx,
> -                                 struct gl_texture_object *obj,
> -                                 GLenum option)
> -{
> -   struct intel_texture_object *intel;
> -
> -   (void) ctx;
> -   (void) option;
> -
> -   intel = intel_texture_object(obj);
> -   if (intel->mt == NULL || intel->mt->region == NULL)
> -      return GL_UNDEFINED_APPLE;
> -
> -   return intel_buffer_unpurgeable(intel->mt->region->bo);
> -}
> -
> -static GLenum
> -intel_render_object_unpurgeable(struct gl_context * ctx,
> -                                struct gl_renderbuffer *obj,
> -                                GLenum option)
> -{
> -   struct intel_renderbuffer *intel;
> -
> -   (void) ctx;
> -   (void) option;
> -
> -   intel = intel_renderbuffer(obj);
> -   if (intel->mt == NULL)
> -      return GL_UNDEFINED_APPLE;
> -
> -   return intel_buffer_unpurgeable(intel->mt->region->bo);
> -}
> -
>   void
>   intelInitBufferObjectFuncs(struct dd_function_table *functions)
>   {
> @@ -725,12 +597,4 @@ intelInitBufferObjectFuncs(struct dd_function_table *functions)
>      functions->FlushMappedBufferRange = intel_bufferobj_flush_mapped_range;
>      functions->UnmapBuffer = intel_bufferobj_unmap;
>      functions->CopyBufferSubData = intel_bufferobj_copy_subdata;
> -
> -   functions->BufferObjectPurgeable = intel_buffer_object_purgeable;
> -   functions->TextureObjectPurgeable = intel_texture_object_purgeable;
> -   functions->RenderObjectPurgeable = intel_render_object_purgeable;
> -
> -   functions->BufferObjectUnpurgeable = intel_buffer_object_unpurgeable;
> -   functions->TextureObjectUnpurgeable = intel_texture_object_unpurgeable;
> -   functions->RenderObjectUnpurgeable = intel_render_object_unpurgeable;
>   }
>



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